Search Issue Tracker
Error "Null reference exception" is thrown in the build when Managed Str...
How to reproduce:1. Open the project "IN_29919"2. Press File -> Build Settings3. Enable the "Development Build"4. Press "Build An... Read more
Default List objects are used when BindProperty is used in Custom Editor...
Reproduction steps:1. Open the attached project “ListRepro”2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarchy window s... Read more
TwistChain constraint modifies GameObject's Transform when the rotation ...
Reproduction steps:1. Open the attached project “TwistChainBug”2. Open “Assets/Samples/Animation Rigging/1.1.1/Animation Rigging Con... Read more
Crash on System.Buffer:InternalMemcpy when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Observe the crash Reproducible with: 2022.2.4f1Not repro... Read more
"BlendTreeWorkspace is NULL" error when opening the Blend Tree editor an...
How to reproduce:1. Open the attached user project “unity-playground-3.zip“2. Enter Play Mode3. Open the “PlayerAnimator“ Animator C... Read more
Text containing "\u" and "\U" is incorrectly displayed when using UIElem...
How to reproduce:1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3.... Read more
Shader compilation stuck on "0 / 6144 variants ready" when trying to com...
How to reproduce:1. Open the attached project “ShaderIssue.zip“2. Select the “Rsg_LW_MeshDissolve 1“ Shader Graph (Assets/RzFX_Blood... Read more
Camera with an "Uninitialized" Background Type, higher Rendering Priorit...
How to reproduce:1. Open the attached project “2DURPUninitializedHigherPriorityCameraBug.zip“2. Open Scene “SampleScene“ (Assets/Sce... Read more
Crash on delete_object_internal_step1 when disposing web requests
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode and wait for web requests to be disposed3. Observe the cra... Read more
[IL2CPP] Build fails when both Vivox and Burst are present in the Project
How to reproduce:1. Open the attached Project "BurstVivoxBug"2. Build the Project with IL2CPP set as the Scripting Backend Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on NVDEV_Thunk when changing VideoPlayer clip source on certain machines
- [HDRP] Forced context-switching occurs when adding an unregistered Custom Post Process to a scene Volume
- Multiple errors are spammed in the Console window when entering “Infinity” value in the Falloff field of a Freeform Light 2D
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene