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[Mesh]Changing the 'mesh.vertices' of a mesh of a mesh filter through an...
When changing the 'mesh.vertices' of a mesh of a mesh filter through an editor extension, undo fails to work. When the vertex array ... Read more
Shader compiler hangs on 4.5 in SpaceGraphicsToolkit package shaders
Shader compilers run out of memory in some shaders of SpaceGraphicsToolkit package. Seemingly a regression in 4.5.x; worked in 4.3. Read more
coming back to computer after windows screensaver was on,
coming back to computer after windows screensaver was on, gives this error message: allocation 0x00000000 already registered (at) C:... Read more
Cached reference type variables get destroyed randomly when OnDestroy() ...
To reproduce this bug: 1. Import the attached package2. Open 'Test' scene3. It has 4 empty gameObjects and script with array of Tran... Read more
Editor focus with 'F' key misbehaves when a point light is a child of th...
To reproduce this bug: 1. Open the attached project2. Open 'Main' scene3. It has a Sphere and a Point light as a child4. Select Sphe... Read more
Touchscreen keyboard doesn't show up when input field is selected with p...
Issue is related to Windows Store Apps platform. Physical mouse doesn't trigger touchscreen keyboard in input field. Selecting input... Read more
While importing Nightmares - Unite Training Day 2014 Unity freezes
How to reproduce:1. Create new project2. Open asset store3. Download Nightmares - Unite Training Day 20144. Import it and Unity will... Read more
GenericMenu doesn't work correctly on OSX
To Reproduce: 1. Open the attached project on OSX, click 'Window/Runtime Inspector Configuration', click on 'Add Property', notice t... Read more
[ReflectionProbes] An automatically created Directional Skybox Light rev...
To reproduce:1) Create new project2) Open "Edit/Scene Render Settings" and check "Create Light" setting3) Change new light's rotatio... Read more
ArrayList.BinarySearch is not implemented
Trying to build a project with a script that uses ArrayList.BinarySearch or IndexOf fails when targeting WP8 or WP8.1 To reproduce:1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected