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[iOS] Frameworks location is ignored when building Xcode project
To reproduce: 1. Download attached project “CHECKING.zip" and open in Unity 2. Open “SampleScene” scene 3. Observe that the iOS Fra... Read more
[Mono][IL2CPP] builds fail with unknown arguments when Managed Stripping...
Steps to reproduce: 1. Open user attached project 2. Build the game with managed stripping level enabled Expected result: the game ... Read more
ProBuilder window close any other active pop-up, e.g. Texture picker whe...
To reproduce: 1. Open attached project 2. Open the Texture picker, e.g. click the Albedo map picker on a Material 3. Make sure Textu... Read more
Editor crashes with UnityScene::AddRootToScene when calling PrefabUtilit...
How to reproduce: 1. Open attached "SteelFlood" project 2. (if saving scene window opens while loading, enter any name and hit Save)... Read more
Gizmos are not drawn in order by distance to the camera when drawn using...
How to reproduce: 1. Open the "DrawGizmoRepro.zip" project 2. Observe the Cyan sphere gizmos (drawn in OnDrawGizmos event function) ... Read more
[IL2CPP] Building fails when a project contains Pro Builder package
How to reproduce: 1. Create a new Unity project 2. Using Package Manager, install "Pro Builder" package (tested using version 3.0.9)... Read more
Canvas Group Alpha does not affect nested Canvas UI elements when used i...
How to reproduce: 1. Download, extract and open attached project (1109916repro.zip) 2. Open 'SampleScene' 3. Modify Canvas Group Alp... Read more
Unity crashes when applying changes to a prefab in an Override tab in th...
1. Download and open the attached project "allianz_kontakt_app.zip" 2. Open the Scene called "ScreenTest11" and Canvas 3. Open the p... Read more
Interacting with Custom property drawer array resets the scroll bar posi...
How to reproduce: 1. Open the user-submitted project ("PropertyDrawerIssue.zip") 2. Create a new empty object and attach the "TestSc... Read more
[UWP] [IL2CPP] Visual Studios builds fails with XamlCompiler error
Steps to reproduce: 1. Download 1110262_repro.zip 2. Switch platform to UWP 3. Build project with IL2CPP backend 4. Open Visual Stud... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box