Search Issue Tracker
[UI Element Debugger] InvalidOperationException: Stack empty error is th...
InvalidOperationException: Stack empty error is thrown on changing Windows panel visibility mode to Hidden. Steps to repro: 1. Crea... Read more
Built-in package UnityWebRequestAssetBundle and UnityWebRequestTexture d...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager window 3. Select Built-in packages 4. Find the 'Unity We... Read more
Warnings occur when selecting an .asmdef file in the Project View on the...
How to reproduce: 1. Open the attached "19.3.zip" Project 2. Click on the TabsBugExample\Editor 3. Observe the Console Expected Beh... Read more
Universal RP has conflicts errors when upgrading project
Opening a project, entering play mode or refocusing to Unity from the desktop causes the following errors to appear in the console. ... Read more
[UI Element Debugger] NullReferenceException error is thrown on assignin...
NullReferenceException error is thrown on assigning unity-font to none in Visual Element section. Steps to repro: 1. Create a new p... Read more
Calling ParticleSystem.SetParticles does not apply sizes until the next ...
Run scene 1 in ParticleRewindIssues.zip, enter play mode and press space to rewind. Notice that sizes don't rewind until space is re... Read more
You can not change a GO's name in the Hierarchy using F2 when there is a...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project 2. Click on "dfdfregr" GameObject... Read more
[macOS] "Escape" symbol (⎋) is not displayed in the Editor
How to reproduce: 1. Open the SampleScene in the attached "case_1179677_MissingSymbol" project 2. Select "Test" GameObject in the Hi... Read more
[Terrain][URP] Brush tool doesn't paint holes
How to reproduce: 1. Open user's attached 'Unity2019Testing.zip' project 2. Open 'test' Scene 3. Select 'Terrain' in the Hierarchy 4... Read more
"Unknown error occurred while loading" gets continuously spammed in the ...
How to reproduce: 1. Create a new project and open it 2. Add the attached "empty.mat" file to it 3. In the Project Window click on i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System