Search Issue Tracker
[MacOS] 2D Roguelike Tutorial crashes on import from Unity HUB
Steps to repro: 1. Open UnityHUB 2. Download and start 2D Roguelike Tutorial Actual result: Editor crashes Reproduced in: 2019.1.8... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce: 1. Open attached project "TmpBug.zip" 2. Enter Play mode (the Editor will be paused automatically) 3. Observe Gam... Read more
[GraphView] IEdgeConnectorListener.OnDrop() is called even when there is...
How to reproduce: 1. Open the user-submitted project ("GraphViewPractice.zip") 2. Go to "MyGraph" -> "Open Window" 3. In the newly o... Read more
Asset importer crashes when importing a shader and Unity freezes if you ...
Steps to reproduce: 1. Open the project attached by QA; 2. Reimport the shader. Expected: Editor does not freeze, the shader is suc... Read more
Materials on 3D objects with non "Opaque" rendering mode corrupt when a ...
Steps to reproduce: 1. Open Users attached project "TryNewUnity.zip" 2. Open "MainScene" 3. Enter Play Mode 4. Notice the Cube on th... Read more
[2D][SpriteShape] Spriteshape Collider Detail does not change when Optim...
2D][SpriteShape] Spriteshape Collider Detail does not change when Optimize Collider is unchecked How we can reproduce it using the... Read more
[Shadergraph] Objects that use Shadergraph materials have missing select...
How to reproduce: 1. Open the user-submitted project ("ShaderGraphNoWireframe.zip") 2. Open the "TestScene" 3. In the Hierarchy, cli... Read more
GetCustomAttributes with inherit enabled returns incorrect/additional re...
How to reproduce: 1. Open attached project "CSharpBugRepro.zip" 2. In the Editor tabs section, press "Reproduce Bug" -> "By Clickin... Read more
[2D][SpriteShape] Corners are no longer Automatic by default after Path ...
[2D][SpriteShape] Corners are no longer Automatic by default after Path was introduced How we can reproduce it using the example yo... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
- Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" on a specific FBX model
- WebGL Development builds ignore the "Compression Format" setting when using "Gzip" compression