Search Issue Tracker
[iOS] App takes longer to load when Show Splash Screen is enabled
How to reproduce: 1. Open the attached project 2. Go to Menu -> File -> Built settings -> Player settings -> enable Show Splash Scr... Read more
[macOS] Top menu bar Edit layout issue - Undo and Redo aren't the first ...
How to reproduce: 1. Open a new project 2. Click Edit in the top menu bar Expected result: 'Undo' and 'Redo' aren't the first two i... Read more
[2018.3] Crash on RemapPPtrFromCachedOffsets when entering Play mode aft...
How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Enter Play mode 4. Exit Play mode 5. Repeat steps 3... Read more
[WebGL] "Data too long to fit the audioclip: . X sample(s) discarded" on...
Reproduction steps: 1. Open "megalon.zip" project and download "2018_12_27_14_05_26_654.json" 2. Build and Run project for WebGL 3.... Read more
Crash on SimulationCallbackReceiver::onContact when objects are destructing
How to reproduce: 1. Open attached Unity project 2. Enter the Play moe 3. Move player -- Editor will crash on SimulationCallbackRece... Read more
Editor crashes with Transform::GetPosition when entering Play Mode with ...
How to reproduce: 1. Open attached "Blocknocker" project 2. Select "Ball" object in Hierarchy 3. Lock Inspector 4. Enter Play Mode -... Read more
Files are duplicated when moving them in Local package
How to reproduce: 1. Extract the attached "LocalPackage-Bug-1114391.zip" folder and open "LocalPackgaeTest" project 2. Go to Package... Read more
Standalone Build crashes after Splash Screen
Reproduction steps: 1. Open "Afterlifes.zip" project 2. Build a Standalone player 3. Launch Player Expected Result: Player launche... Read more
[WebGL] Particle System Trails Module causes error: "Internal: JobTempAl...
Reproduction steps: 1. Open "TinyTest.zip" project 2. Build and Run for WebGL 3. Open Developers Console 4. Error: "Internal: JobTe... Read more
HashSet<T>(int capacity) constructor is not supported when creating a Ha...
How to reproduce: 1. Open tester-attached project (HashSet) 2. Check the Console window Expected result: no errors are present in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow