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0
votes
Won't Fix

[IMGUI] Vertical scrollbar is not available for frame debugger when it i...

IMGUI

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Jul 23, 2019

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Version/s: 2019.2.0f1

Vertical scrollbar is not available for frame debugger when it is docked. Refer the attached screenshot. Steps to reproduce: 1) Cre... Read more

0
votes
Fixed

Probuilder window has it's color applied to the entire action background

Package: Probuilder

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Jul 23, 2019

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Version/s: 4.1.0

The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more

0
votes
Fixed

[Terrain] Rendering with Base Map doesn't return after drawing texture t...

Terrain

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Jul 23, 2019

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Version/s:

Reproduced on: Version 2019.3.0a10 (7c94a84d850a) Sat, 13 Jul 2019 06:10:10 GMT Branch: trunk Summary: The terrain doesn't render u... Read more

3
votes
Fixed

Builds Fail due to Compilation Errors when using Polybrush 1.0.0

Package: Polybrush

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Jul 23, 2019

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Version/s: 1.0.0

How to reproduce: 1. Open the attached project named Case_1171555 2. Try to build the project 3. Observe the Console window Expecte... Read more

0
votes
Postponed

[Direct3D12] Black screen appears before entering in Maximized Play mode

Windows

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Jul 24, 2019

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Version/s: 2019.1.0a9, 2019.1.0a10, 2019.1.0a11, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

Black screen appears before game window maximizes in play mode. Steps to repro: 1. Create a new project. 2. File > Build Settings ... Read more

0
votes
By Design

Prefab property's displayed value does not update when modified by a script

Scene Management

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Jul 19, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached 'project-1170729.zip' project 2. In Hierarchy window select 'Box' and inspect its ID value 3. In ... Read more

0
votes
Won't Fix

Terrain does not specify Terrain Collider being a necessary Component fo...

Terrain

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Jul 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce: 1. Create a new Unity project 2. Create a new 3D > Terrain GameObject 3. Remove the 'Terrain Collider' Component 4... Read more

0
votes
Fixed

[OptiX] OptiX denoiser option unavailable when mixing GPUs matching and ...

Progressive Lightmapper

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Jul 24, 2019

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Version/s: 2019.1, 2019.2, 2020.1

Let's take the following setup as an example: [Optix] Number of Devices = 2 [Optix] context is using local device 0: GeForce GTX 108... Read more

0
votes
Fixed

[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...

Package: Scriptable Render Pipeline Universal

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Jul 23, 2019

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Version/s: 2019.2.0b10

Steps to reproduce: 1. Open attached project 2. Make sure OpenGLES2 is set as the only Graphics API in Player settings 3. Build and ... Read more

0
votes
Won't Fix

httpclient and webclient takes longer time to complete after new scene i...

Mono

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Jul 15, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1169779_repro.zip 2. Build project for standalone 3. When a player loads press Lead Scene 4. httpcli... Read more

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