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Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...
How to reproduce: 1. Open user's provided project 2. Try dragging in "Warrior" prefab from the project's window into the scene (Asse... Read more
[MacOS] Camera.Render gets called twice per frame
Steps to repro: 1. Open a new project 2. Open Window -> Analysis -> Profiler 3. Enter Play Mode 4. Observe the Profiler Expected re... Read more
Editor crashes when loading profiler file with memcpy stacktrace
To reproduce: 1. Open any project 2. In Profiler window, click Load and select the attached .raw file "P02_26_16_08_52.txt.raw" Re... Read more
[macOS] Editor creates multiple Scene saving prompts when using Command+...
How to reproduce: 1. Create a new Unity project 2. Delete the 'SampleScene' scene 3. Restart the project to load the 'Untitled' scen... Read more
[macOS] Holding middle mouse button without scrolling in the Game View s...
How to reproduce: 1. Create a new Unity project 2. Open the Game View window 3. Hold the middle mouse button in the Game View Expec... Read more
Objects rendered in the ForwardOpaque are excluded from the _CameraDepth...
How to reproduce: 1. Open user-supplied project 2. Open and Play the "SampleScene" Scene 3. Pause the Scene > Select "Main Camera" ... Read more
GameObject with Cloth is not affected by External and Random Acceleration
How to reproduce: 1. Open the attached "case_1163589.zip" project 2. Open the "case_1163589" Scene 3. Select "Cube" GameObject 4. ... Read more
[VCS] Sprite Atlas asset is checked out in Perforce after entering Play ...
How to reproduce: 1. Add the attached project ("SpriteAtlasPerforceIssue.zip") to your correct workspace folder and open it 2. Conne... Read more
[ProBuilder] Editor throws a NullReferenceException when Scene view is f...
How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more
[Linux] Editor is always on top for dragging, even if popup window is cr...
To reproduce: 1) Create a new project 2) Open Build Settings and click Build (so that a prompt for a location to build in would open... Read more
All about bugs
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Latest issues
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