Search Issue Tracker
Cinemachine Smooth Path Prefab added Waypoint is not saved when project ...
How to reproduce:1. Open a new project with a Cinemachine package set up2. Create a Prefab and attach a CinemachineSmoothPath compon... Read more
Custom Reflection Probes sometimes revert to previous state following a ...
Steps to reproduce: It's recommended to watch the reproduction steps video first [^ReproStepsVideo.mkv] Download and open the attach... Read more
[macOS] Camera artifacts seen in the Game view when setting Clear Flags ...
How to reproduce:1. Create a new Unity project2. In the project open the Game view window3. In the Hierarchy window select Main Came... Read more
Capsule GameObjects are jittering when they are supposed to be "sleeping"
Reproduction steps: Open the attached project Open the “/Assets/Contact bug.unity” Scene Enter the Play Mode Observe the 3 Capsule G... Read more
Multiple C4717 warning in Unity.RenderPipelines.Universal.Runtime2.cpp
How to reproduce: 1. Open the user's attached project2. Build the project for UWP, iOS or any other IL2CPP platform where you can se... Read more
Scene Asset Label disappears when the Scene is saved
Reproduction steps:1. Open the attached “IN-20837_min.zip” project2. Open the “Assets/SuperScience/Runtime/SceneMetadata/Sample2.uni... Read more
Unity serialization crashes Editor while attempting to read specific type
1. Open attached project2. Open Test2 scene3. Select "GameObject" GameObject4. Expand Object1 collection in the Inspector==> Edit... Read more
The title and menu bar are white when Editor Theme is set to Dark
How to reproduce:1. Create an empty project2. Click Edit → Preferences → General → Editor Theme → Dark3. Observe the title bar at th... Read more
[Splines] DivideByZeroException is thrown when deleting all the knot ins...
How to reproduce:1. Open the user’s attached “Splines Bugs” project2. Open the “Splines” Scene3. Select the “Splines” GameObject in ... Read more
Error "NullReferenceException" is thrown when renaming Sprite in the Spr...
How to reproduce:1. Open the project “IN_17556.zip”2. Press “Font Sprite-RENAME HERE” Sprite Asset → Sprite Character Table3. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- BuildVectorImage(SceneInfo, Rect) is internal, and should be public
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project
- Built-in Standard shader variants remain stripped from the build when retained via Shader Variant Collection or Shader Build Settings
- Particles are not rendered when particle's material shader is set to URP/Particles, Soft Particles is enabled and Camera Fading is disabled
- An older version of the Unity.gitignore file is used when creating new projects with the source control provider set to GitHub or GitLab