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0
votes
Fixed

Same Build Indices are returned with Scene.buildIndex when Scenes have t...

Scene Management

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Feb 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "ReproProject1128653.zip" project 2. Open Build Settings 3. Note that "Testing" Scenes have ... Read more

0
votes
Fixed

[macOS] FileNotFound exception when trying to open an Animator Controller

Animation

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Feb 15, 2019

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Version/s: 2019.2.0a5

How to reproduce: 1. Create a new Unity project 2. Create a new Animator Controller 3. Double-click the newly created Animator Contr... Read more

0
votes
Fixed

Previously empty Conditions for an Animation transition cannot be update...

Animation

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Feb 15, 2019

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Version/s: 2019.1.0a10, 2019.1.0b3, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Create an Animator Controller 3. Create two states and a transition between them ... Read more

0
votes
Fixed

[SRP] UV overlap view is broken both in HDRP and LWRP

Package: Scriptable Render Pipeline Core

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Feb 19, 2019

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Version/s: 5.2.3-preview

Steps to reproduce: 1. Create a new project using either LWRP or HDRP template 2. Navigate to the lighting window, and make sure th... Read more

2
votes
Fixed

Disabling a NavMeshLink component in the Editor does not correctly remov...

AI Navigation

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Feb 19, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user-submitted project ("NavMeshComponents.zip") 2. Click on the "Link" GameObject 3. Disable the "Nav... Read more

0
votes
Duplicate

Editor crashes with Raycast2DQuery::ReportFixture after editing Tilemap ...

Physics2D

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Feb 16, 2019

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Version/s: 2018.3.4f1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "Platformer-01" 2. Select several tiles in Tile Palette 3. Paint tiles around the Player ... Read more

0
votes
Duplicate

Blackboard Window width and height is set wrong therefore it's not appea...

Package: Scriptable Render Pipeline Lightweight

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Feb 17, 2019

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Version/s: 5.2.3

To reproduce: 1. Open attached project 2. Edit > Project Settings > Graphics 3. Place created Lightweight Render Pipeline Asset 4. O... Read more

3
votes
By Design

Atlased sprite is never unloaded from editor memory after exiting Play Mode

2D

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Nov 29, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open user-submitted project (asset_database_test) 2. Enter Play Mode 3. Click the 'Load atlased' button 4. Exit... Read more

0
votes
Won't Fix
0
votes
By Design

gameObject.SendMessage doesn't accept value as a function argument corre...

Scripting

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Feb 19, 2019

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Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user-submitted project ("Unity_2018_3_NET_4_6.zip") 2. Enter Play Mode 3. Observe the Console Window ... Read more

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