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0
votes
Won't Fix

Game Object static toggle text crops when static toggle is ticked after ...

Inspector Framework

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b2, 2020.1.0a1

How to reproduce: 1. Create a new project 2. Open SampleScene scene 3. Select any Game Object in Hierarchy and create a prefab from ... Read more

2
votes
Fixed

[Linux] [Android] IL2CPP build fails with Access denied error, insuffici...

Linux

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Sep 12, 2019

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Version/s: 2019.2, 2019.3.0b3, 2020.1

How to reproduce: 1. Create or open any project with a Unity version that was downloaded through the Hub (along with the Android SDK... Read more

1
votes
Won't Fix

[Linux] [Android] OpenJDK downloaded through Hub is not recognized in th...

Linux

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Sep 21, 2019

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Version/s: 2019.3, 2019.3.0b4

How to reproduce: 1. Create or open any project in 2019.3 that was downloaded through the Hub (along with OpenJDK) 2. Navigate to Ed... Read more

0
votes
By Design

Text elements placed over Image creates additional batch for Font Texture

uGUI

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Sep 19, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the "Text batch.zip" project 2. Open the "SampleScene" scene 3. Window > Analysis > Frame Debugger >> Enab... Read more

0
votes
Fixed

Applying changes to root prefab in a nested prefab re-adds a component e...

Scene Management

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Remove Mesh Renderer component of Cube > Sphere 4.... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps: 1. Open "optimization_tests.zip" project 2. "Preferences" -> "General" -> "Code Optimization on Startup" -> "Deb... Read more

0
votes
Fixed

[2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStac...

Universal Windows Platform

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Sep 20, 2019

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Version/s: 2018.4.10f1

Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. Build and open Visual Studio solution 4. Build project Res... Read more

0
votes
Fixed

UIElements elements are not redrawn correctly

UI Toolkit

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Sep 03, 2019

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Version/s:

STR 1) With trunk, open any project 2) Open the UIElements debugger 3) Expand elements on the left side in the debugger 4) Select o... Read more

0
votes
Fixed

[HDRP] Scene view becomes Black when it contains a Visible mesh with Z-a...

Package: Scriptable Render Pipeline HD

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Sep 13, 2019

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Version/s: 6.5.2 - 7.1.1

Reproduction steps: 1. Create a new HDRP template project 2. Add a cube in the sample scene 3. Set cube's scale on Z-axis to 0 Expe... Read more

0
votes
Fixed

[Timeline] Scrubbing over nested control groups does not yield same resu...

Package: Timeline

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Sep 23, 2019

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Version/s: 1.0.0

Steps to reproduce: 1. Open attached project 'TL - Nested Timelines Scene' 2. Open Timeline window and select "Timeline" gameobject ... Read more

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