Search Issue Tracker

Fixed in 2020.2.X

Fixed in 2018.4.X, 2019.4.X, 2020.1.X

Votes

0

Found in

2018.4

2018.4.1f1

2020.1

Issue ID

1170627

Regression

No

Cloth bounds are updating even if Cloth.SetEnableFading(false) is called

Cloth

-

How to reproduce:
1. Open the attached project
2. Open the "SampleScene" scene
3. Open the "test.cs" script
4. Modify the script to call Cloth.SetEnableFading(false) manually (onGUI doesn't work on latest versions)
5. Click Play button
6. Double click Plane(Clone) in Hierarchy
7. Watch Scene view - the bounds of cloth is changing

Actual result: The bounds of cloth is updating.
Expected result: The bounds of cloth stops updating.

Reproducible with: 2018.4.17f1, 2019.2.20f1, 2019.3.1f1, 2020.1.0a23.

Notes:
- OnGUI() doesn't work for Unity 2019.2 and later - update the test.cs script to call Cloth.SetEnableFading(false) manually.

  1. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0a15

  2. Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0b13

  3. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.1f1

  4. Resolution Note (fix version 2018.4):

    Fixed in 2018.4.24f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.