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[PolyBrush] Something went wrong saving brush settings Warning is thrown...
How to reproduce: 1. Create a new project 2. Import PolyBrush 3. Click Tools -> Polybrush -> Polybrush window 4. Press the Save but... Read more
[Android] After moving a slider the buttons inside of a scroll view are ...
How to reproduce: 1. Open the attached "Project.zip" Project 2. Build and run the Project to an Android (Samsung) device 3. Click on... Read more
[Enlighten] MeshRenderers using Realtime GI continuously refresh the lig...
Repro: 1. Download and open the attached repro project: here 2. Open the Scene LightmapContinuousRefresh.unity 3. Ensure that the G... Read more
[Enlighten] Mousing-over the Inspector when Realtime GI is enabled repea...
Repro: 1. Download and open the repro project 2. Open the Scene ContinuousPreprocess.unity 3. Ensure that Realtime Global Illuminat... Read more
"FileNotFoundException: Couldn't find Bolt package folder" error appears...
"FileNotFoundException: Couldn't find Bolt package folder" error appears when opening Standalone Profiler in a project with Visual S... Read more
Crash on entering Play mode when Havok Visual Debugger is open but disabled
How to reproduce: 1. Open the user's attached project 2. Enable Jobs>Burst>Enable Compilation 3. Select "_havok-config gob" in the ... Read more
The Package Manager is very slow to show when an asset has an update ava...
Description Package Manager 'My Assets' window takes a lot of time (1m07s in this instance) to show up the 'Update' button allowing ... Read more
Error appears when installing Unity Recorder package on Windows with Tar...
Reproduction steps: 1. Open the attached project (on Windows) 2. In the Build settings, set Mac OS X as the Target Platform 3. Impor... Read more
Camera's Z position is clamped to zero when in Scene View
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Scene View, enable the 2D mode 3. Select the ... Read more
Unity C# not automatically updating EventType.mouseUp/mouseDown to Event...
After downloading the Ann Tools package from the Asset Store I have to manually update the event type of mouseDown/mouseUp. I would ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset