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Clicking on the eyedropper icon in the inspector opens the color picker ...
If you click the eyedrop tool on a color field in the inspector, the color picker will be opened instead of activating the eyedrop t... Read more
Text Mesh Pro components block Prefab isolation mode from opening in Pla...
If you attempt to edit a prefab in with a Text Mesh Pro UI component attached while in Play Mode, you'll get the following warning: ... Read more
Optimize GO results in wrong root motion when scrubing blended clips in ...
root motion is offset after scrubbing back & forth through a blend in Timeline repro: - open attached project - open OGbug scene an... Read more
Physics Debug overlay panel gets duplicated in Scene view when window ne...
How to reproduce: 1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project) 2. Make sure t... Read more
Animation window is leaking memory when inspecting animation with more k...
Steps to reproduce this issue: 1. Import Idle.anim from "UMotion Community - Animation Editor" package on asset store 2. Open Idle.a... Read more
AnimationCurve.Evaluate() makes glitchy animation when used with System....
How to reproduce: 1. Download, extract and open user's attached project (New Unity Project.zip) 2. Open 'Scene' 3. Select 'NoiseView... Read more
[macOS] Maximized Unity Editor window shrinks and repositions below the ...
To reproduce: 1. Go to System Preferences > General 2. Check the box for "Automatically hide and show the menu bar" 3. Download att... Read more
Long loading times occur when using AssetBundle.LoadAllAssets
Repro Steps: 1. Open "SampleScene" in the attached project 2. Press Play 3. After about 50 seconds - check the console logs Expecte... Read more
Unity crashes when converting or applying changes of a gameobject with H...
How to reproduce: 1. Open attached project "EcsPrefabBug_2.zip" and scene "SampleScene" 2. In Hierarchy window, drag "GameObject" t... Read more
SyncVar does not sync the variable with the clients
How to reproduce: 1. Open Unity project "NetworkSetupTest_3.zip" and scene "offlineScene" 2. Build And Run a project 3. On built ap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow