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[ProBuilder] UV dropdown overlaps Render button in the ProBuilder's UV E...
Steps to reproduce: 1. Open user's attached project "19.3 Packages.zip" 2. In the top menu Navigate to Toos-> ProBuilder -> ProBuild... Read more
[Profiler] When all charts are closed, reopening the Profiler Window wil...
Steps to Reproduce: 1. Open ProfilerWindow 2. Close all charts 3. Observe the details pane (bottom half) is empty 4. Close and reope... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more
[Android][IL2CPP] Building fails on a New Project set to IL2CPP
Reproduction steps: 1. Create a New Project 2. Switch to Android platform and set Scripting Backend to IL2CPP 3. Build Player Actua... Read more
Crash Assertion failed on expression: 'm_LastAlloc == NULL' when running...
Sorry if Test Runner is the wrong team but I only see it running tests and the editor crash seems to be failing on an allocation whe... Read more
Shadergraph: Color Node gives inconsistent results when switching betwee...
Reproduces in 7.1.1 release as well as on SRP master branch (73a37d1858) Does not reproduce in 7.0.1 or below Repro steps: 1. Use a... Read more
[Shadergraph] Result of HDR color dramatically different between inline ...
Happens in both HDRP and Universal. Does not reproduce when in Gamma color space. Reproduces in 5.7.1, 6.9.1, 7.0.1 and 7.1.1. Repro... Read more
[macOS] '$(Line)' External Script Editor Argument is passed as a filenam...
How to reproduce: 1. Install MacVim 2. Create a new Unity project 3. Set MacVim as the External Script Editor 4. Set the Args to "$(... Read more
Scene and Game windows turn black when GameObject with custom shader gra...
How to reproduce: 1. Open the attached 'Scene View Test.zip' project 2. In the Hierarchy window select 'Environment' 3. Drag the mou... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Object reference not set to an instance of an object" is thrown when destroying a GameObject with a Camera Component
- [Android] The error message "OPENGL NATIVE PLUG-IN ERROR: GL_OUT_OF_MEMORY:" is thrown when the video is playing
- [IL2CPP] Build fails with the error "[1mcannot convert 'Nullable_1_tEA06D91799914C5C8830F83CE2A8395868C14F02' to 'int32_t' (aka 'int') without a conversion operator" when IL2CPP is used as the Scripting Backend
- Rigidbody interpolation is performed after the next frame's FixedUpdate() when using Rigidbody2D
- OnAudioFilterRead not working as expected for generator scripts