Search Issue Tracker
[XR][Android][URP] Mobile VR application crashes if using GLES2 and URP
How to reproduce: 1. Open attached project 2. Build to Android device Expected result - Application does not crash or Unity should... Read more
GameObject's original position changes when making changes in its Animat...
How to reproduce: 1. Download project from OC "Case_1116007_TimelineAnimationPlayableAsset" 2. Open Timeline Window 3. Select "TimeL... Read more
[Tooltips] Custom radius on collider blocks shows the wrong tooltip.
Repro steps: 1. Add any Collider block in update (AABox, Cylinder, Sphere, etc.) 2. Change Radius Mode to Custom 3. Mouse over Radiu... Read more
Visual Effects Graph gives compilation errors after installation
Repro: - make a new project - install Hight definition render pipeline package - install the Visual Effects Graph package - notice t... Read more
[Tilemap] After exiting Playmode the "Active Tilemap" resets to default,...
Reproduction steps: 1. Open "TilemapDeselected.zip" project 2. Open "Test" scene 3. Select "Tilemap B" as the "Active Tilemap" in t... Read more
"Unloading broken assembly AML.Engine.dll, this assembly can cause crash...
Reproduction steps: 1. Open "AMLTestProject.zip" project 2. Reimport "AML.Engine" 3. Notice an error in the Console window ("Unload... Read more
Null Reference Exception in UI elements when switching VFX graph
Repro: - download attached project - keep the VFX Editor docked as is in the project - open the Portal VFX graph - switch to scene v... Read more
No way to add a new Packed Assets Group in the Addressables window when ...
How to reproduce: 1. Create a new project 2. Add 'Addressables System' package in the Package Manager 3. Go to Window -> Asset Manag... Read more
"ContextMenuItem" does not work in Derived Classes
Reproduction steps: 1. Open "ContextMenuTest.zip" project 2. Open "SampleScene" scene 3. Select "First" GO 4. Right click on "Conte... Read more
Render texture enum can lose users data
If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow