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UWP TouchScreenKeyboard selection returns unexpected value when using ar...
How to reproduce: 1. Open the attached "TSKBug2.zip" project 2. Build to UWP 3. Turn on Touch screen keyboard through taskbar 4. Ope... Read more
Audio playing/stopping delay when the stream parameter in the AudioClip....
How to reproduce: 1. Open the attached '1312535.zip' project 2. Open 'SampleScene' 3. Enter the Play mode 4. Press the 'Stream start... Read more
Globalization.CultureInfo.CurrentCulture does not map to system language...
How to reproduce: 1. In the System Preferences, change the system language to another one than English (for example, French) 2. Open... Read more
Fbx uv-unwrapper crashes on specific meshes
Reproduction steps: 1. Open the attached "case_1302233.zip" project 2. In the Project window, select Meshes/Main Appartment/appartme... Read more
[Animation] Animation Graph window is empty when UI Toolkit package is i...
How to reproduce: 1. Open the attached "1309537_repro.zip" project 2. Go to Window -> Animation -> Animation Graph 3. Observe the An... Read more
[Vulkan] [Metal] [Mobile] Dynamic Resolution is no longer downscaled aft...
How to reproduce: 1. Open the attached "DynamicResTest.zip" Project (Or download the upgraded project from google drive, link in the... Read more
[URP] [iOS] Background is always cleared when multiple Cameras are prese...
Reproduction steps: 1. Open project attached in "URP.zip" 2. Open SampleScene and enter Play Mode 3. Inspect Game view, note that th... Read more
[WebGL] Colors in the video are too light/incorrect when using Video Pla...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Select Play and obser... Read more
Only a portion of the Canvas is rendered when rendering a Canvas using S...
How to reproduce: 1. Open the attached "UICameraBug" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. In the Game v... Read more
[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...
How to reproduce: 1. Open attached project "RiggingTest3d.zip" 2. Open "SampleScene" scene 3. Enter Play Mode Expected result: the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sahder errors in Player when "Strict shader variant matching" is enabled and the rendering path is set to "Deferred"
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator