Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.1.0a23
Issue ID
1218430
Regression
No
Free orientation example in NavMeshComponents caused a crash
When I loaded up the "free orientation scene" from the master navmesh branch https://github.com/Unity-Technologies/NavMeshComponents/tree/master Unity crashed.
Looking at the log it seems to have crashed just after building the lighting. I was only able to repo this once.
Steps to reproduce.
- Open the attached project in 2020.1.0a23
- Open the free orientation scene
- Press play
Notice issue >> Crash
Tested 2019.3.0f6, 2020.1.0a23
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
Add comment