Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a21
2020.1.0a23
Issue ID
1218412
Regression
Yes
[Animation] Unable to create transitions between animation states in Animator controller
-Unable to create a transition between animation states.
-Unable to select Animation state due to this drop endpoint for transition is not detected.
-Sometimes Animation state selected and allow to create transitions, but after that, it does not allow to create a transition with another animation state.
Steps to repro:
1. Create a new Project.
2. Assets > Create > Animator Controller.
3. Right-click > Create State > Empty.
4. Create 2 new Animation state.
5. Create transitions between:
-New State >> New State 0.
-New State 1 >> New State.
-New State 0 >> New State.
Actual Result:
Unable to create a transition between animation states smoothly.
Expected Result:
Transitions should be created smoothly.
Reproducible in:
2020.1.0a23, 2020.1.0a21.
Working Fine in:
2020.1.0a20, 2019.3.0f6 (27ab2135bccf).
Environment:
Occurring on Windows 10 & Mac 10.15.
Comments (1)
-
alx1
Feb 29, 2020 14:03
also reproducible in 2020.1.0a25
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a1
Fixed in 2020.1.0a26