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Gizmos are placed not in the center of the Camera viewport when using "O...
How to reproduce: 1. Open project "gizmotest.zip" 2. Observe the Scene window Expected result: Gizmo is in the center of the Camera... Read more
Loading addressables when calling WaitForCompletion freezes Editor
How to reproduce: 1. Open the user's attached project "AddressableProfiling.zip" 2. Open the Addressable window (Window > Asset Mana... Read more
"ArgumentOutOfRange" Exception is thrown when removing handler in callba...
Reproduction steps: 1. Download and open the attached "EventTrigger Exception Project.zip" project 2. Enter "Play" mode 3. Press the... Read more
[CPU PLM] Assertion failed on expression: 'CurrentThreadIsMainThread()' ...
Steps to repro: 1. Open the attached project and CornellBoxCrashTest scene; 2. In the Preferences window (Edit>Preferences...>GICach... Read more
[Linux] HDRP Core template segfaults and crashes silently on launch SIGSEGV
Reproduction steps: 1. Create a new HDRP Core template Expected result: the project launches Actual result: the project crashes sil... Read more
[HDRP] Unknown script is missing on entering play mode in HDRP template
Reproduction: 1) Pull https://github.com/Unity-Technologies/Graphics/tree/master/com.unity.template-hd 2) Change manifest (delete th... Read more
"ArgumentException: Can't save an immutable Prefab" error message appear...
Steps: 1. Open attached project 2. Select "All Prefabs" in Favorites Search in Project Browser 3. Choose Search "All" 4. Click on e... Read more
The shift key is not detected as released when opening Steam overlay
How to reproduce: 1. Open users attached project 2. Go to File > Build Settings and press Build 3. Open Steam 4. Go to LIBRARY and p... Read more
[UI Toolkit] FPS drop on scroll when the mouse cursor leaves Game view area
How to reproduce: 1. Download the attached project "UIToolkit.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Try to scroll v... Read more
[OpenGL]GLSL compilation failed for shader error thrown in Console windo...
Reproduction steps: 1. Open the attached user's Unity project "HLSLtoGLSLBug.zip" 2. Navigate to Edit > Project Settings > Player Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object