Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.2
2019.3
2019.3.0f6
2020.1
Issue ID
1218248
Regression
No
Editor Crashes when assigning an SRP asset which calls a Cull method with default parameters
How to reproduce:
1. Open the attached project named "Case_1218248"
2. Open Project Settings -> Graphics and set the used SRP asset to "CustomPipelineAsset"
Expected result: Editor throws an error message regarding an issue
Actual result: Editor crashes
Reproducible with: 2019.2.21f1, 2019.3.1f1, 2020.1.0a23
Could not test with: 2017.4.36f1, 2018.4.16f1 (SRP not availble or missing script refrences)
Package versions tested: 6.9.2, 7.1.8, 8.0.0
Notes:
- Graphics APIs tested: D3D11, Metal, D3D12, Vulkan
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Resolution Note (fix version 2020.2):
Fixed in - 2020.2.0a18