Search Issue Tracker
Fixed in 2020.2.X
Votes
2
Found in
2017.4
2018.4
2019.2
2019.3
2019.3.0f6
2020.1
Issue ID
1218183
Regression
No
Multiple selected game objects with different names are renamed to <multi> when pressing 'Esc' key while typing a new name
How to reproduce:
1. Open the attached 'project-1218183.zip'
2. Select all the object in the Hierarchy window
3. In the Inspector window start typing into the name field and press 'Escape' key
4. Observe the Hierarchy window
Expected result: objects keep their original names
Actual result: objects get renamed to <multi>
Reproducible with: 2017.4.37f1, 2018.4.17f1, 2019.2.21f1, 2019.3.1f1, 2020.1.0a23
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a1