Search Issue Tracker
Duplicate
Votes
0
Found in
2018.4
2019.3.0f6
2020.1
Issue ID
1217910
Regression
No
Editor performance drop when holding down "F" key while in Play Mode
How to reproduce:
1. Create a new project
2. Open Profiler (Window > Analysis > Profiler)
3. Start profiling Editor
4. Enter Play Mode
5. Hold the "F" key while Game View is focused
Actual result: Performance spikes appears (The amount depends from size of the project).
Expected result: The performance doesn't get affected.
Reproducible with: 2020.1.0a23, 2019.3.0f6, 2019.2.20f1, 2018.4.17f1.
Notes:
- The performance gets a lot worse with bigger projects.
- Seems like the spikes are biggest in Unity 2019.3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected
- ConfigurableJoint's parameters are not saved in the Prefab after Runtime Prefab baking
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
Add comment