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ComputeShader.SetTextureFromGlobal errors when using it with 3D RenderTe...
How to reproduce: 1. Open attached project (SetTextureFromGlobal.zip) 2. Open SampleScene Scene Actual result: once the Scene is op... Read more
[XR][Android][Cardboard] Application crashes when having both GLES3 and ...
How to reproduce: 1. Open attached project 2. Build&Run application on Android Result - Notice that crash occurs on devices Notes:... Read more
[Renderer] Dragging around the scene view while the game view is open pr...
Repro steps: - Open the 09_Collisions scene from the FTP project - Enter play mode - With the Scene and Game view side-by-side, drag... Read more
[Android] Retrying build on authorized Android device, which was unautho...
How to reproduce: 1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging auth... Read more
Editor crashes when scriptable object is dropped into main Scene Hierarchy
Steps: 1. Open attached project ("TestProject") 2. Load TestScene ==> There are two objects in the scene: GameObject and PrefabInsta... Read more
[Steamworks] First SyncVar variable in script is overridden by random va...
How to reproduce: 1. Open attached project "Steam Tools.zip" and scene "SteamworksExample" 2. Open Steam and log in to an account 3... Read more
[Android][OpenGL] MSAA doesn't work when Camera Clear Flags field is set...
To reproduce: 1. Open the QA's attached project 2. Build and run on Android device 3. Observe the thin line Expected result: Anti A... Read more
Ubuntu 16.04 - Neon project does not load correctly due to graphics errors
The Unity Neon project opens with a number of Render.Texture errors. These errors are not present on macOS or Windows. Scene geometr... Read more
[Global Illumination] Real-time Lightmaps preview window opens new insta...
Real-time Lightmaps and Baked Lightmaps preview window opens new instance every time when one instance is already open. Steps t rep... Read more
[Linux] Editor is not usable when bug reporter is open
Unbuntu 14.04 - Editor is not usable when bug reporter is open 1. What happened While logging a bug with the bug reporter the main ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file