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0
votes
Fixed

[WSA] Reference rewriter fails to process System.Type inequality operator

Universal Windows Platform

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Oct 02, 2017

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Version/s: 2017.2.0b8

Steps to reproduce: 1. Open the attached project(ReferenceRewriter.zip) 2. Open the Assets/Scenes/Scene1.unity scene 3. Switch platf... Read more

0
votes
Fixed

Quaternion.angle returns incorrect angle with itself if Quaternion value...

Themes

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Oct 02, 2017

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Version/s: 5.6.3p1

To reproduce: 1. Open repro project 2. Play scene Expected: both quaternions angles with themselves will be 0 Actual: when Quaterni... Read more

0
votes
Fixed

[iOS] Unsupported wide colors on new devices

Mobile

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Oct 02, 2017

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Version/s: 2017.3.0b3

Reproduction steps: 1. Open the attached project. 2. Build the 'Test' scene into device. Actual behavior (955685 Pics.zip): Simila... Read more

0
votes
Fixed

DirectX 9 errors appear when using DirectX 11 features, even if the Grap...

DirectX12

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Sep 16, 2017

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Version/s: 2017.1.1p1

Reproduction steps: 1. Open "ShaderTargetBroken.zip" project 2. Click on "ArrayShadeBroken" and see that there is an error "Undefin... Read more

2
votes
Won't Fix

Facebook SDK 7.10.0 from facebook developers page breaks build and playe...

Facebook Gameroom

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Sep 25, 2017

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Version/s: 2017.1.1p3

Steps to reproduce: 1. Go to "https://developers.facebook.com/docs/unity/" and download latest Facebook SDK for Unity 2. Import it i... Read more

0
votes
Fixed

Lightmap static prefabs painted as trees don't cast shadow on terrain

Progressive Lightmapper

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Oct 02, 2017

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Version/s: 2017.2.0b10

Lightmap baking for terrain trees: non-speedtree objects will not cast shadows unless they are part of a LOD group. Steps for repro... Read more

0
votes
Won't Fix

Unity dialogs disappear when user clicks on another application

Window management

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Oct 02, 2017

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Version/s: 2017.3.0b2

How to reproduce: 1. Open new Unity project 2. Click Edit -> Preferences (Same thing happens with Modules, Snap Settings and other f... Read more

0
votes
Fixed

Unity crashes when undoing the deletion of UI object that was a part of ...

uGUI

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Aug 23, 2017

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Version/s: 2017.2.0b8

Reproduction steps: 1. Open project ("Reproj project"). 2. Drag prefab "Canvas" to the scene. 3. Delete gameobject "Text" from Canva... Read more

0
votes
Fixed

[PLM] Terrain baking is stalled

Progressive Lightmapper

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Oct 02, 2017

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Version/s: 2017.3.0b1

While baking with Progressive Lightmapper, multiple errors are thrown into console and it stalls the baking process indefinitely. S... Read more

0
votes
Fixed

[Auto] Navigating in scene view restarts baking when trees are painted o...

Progressive Lightmapper

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Oct 02, 2017

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Version/s:

When auto mode is enabled and trees are painted on terrain, navigating in scene view restarts whole baking process Steps for reprod... Read more

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