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Asset Reference name is spammed over EditorGUI when Label is set to GUIC...
How to reproduce: 1. Open "AddressableFieldIssue" project 2. Open "SampleScene" 3. Select "Test" in Hierarchy Expected resu... Read more
Scene picker/visibility controls do not function when objects are put in...
How to reproduce: 1. Open up user attached project 2. Add a Scene called 'main' to Hierarchy 3. Set up your Scene view so you could ... Read more
[HDRP] MAC Entering debug mode throws compiler encountered internal erro...
1) Open HDRP template on Mac (tried on empty project, didnt reproduce) 2) Check HDRP version is 8.1.0 3) Open HDRP debug mode and en... Read more
Crash on ShaderPropertySheet::UpdateTextureInfo when RenderStaticPreview...
Reproduction steps: 1. Download QA attached project "case_1231726" 2. Delete library 3. Open project 4. Crash with ========== OUTPUT... Read more
CompositeCollider2D.GenerateGeometry does not regenerate Collider when t...
How to reproduce: 1. Open up my attached project 2. Add Playground Scene into Hierarchy and Enter Play Mode 3. Observe the Collider ... Read more
[URP] ArgumentException error is thrown on resetting "Universal Addition...
-NullReferenceException errors are thrown continuously when the main camera stack is assigned with an overlay camera and reset "Univ... Read more
[HDRP] Targets array should not be used errors are thrown on clicking "M...
The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead errors are thrown on ... Read more
Local keywords incorrect when a fallback shader is used
Open the attached project, build to any player. Observe the red cube. Expected: the cube should be green. Read more
Crash on ScheduleNavMeshDataUpdate when building NavMeshSurface while an...
How to reproduce: 1. Open attached project "Case_1231244" and load scene "SampleScene" 2. Press Play Reproducible with: 2017.4.40f1... Read more
Editor crashes when Graphics.DrawMeshNow is called
How to reproduce: 1. Open the attached project's "case_1236602-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions