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Switching focus causes shader recompile loop
In Unity 2018.2.b3 the shader complie seems to be stuck in a loop when focus is shifted outside of Unity and then back in. Steps to ... Read more
[XR] Unable to open holographic emulation window
Unable to open holographic emulation window Steps to Repro:1. Open attached or create a new project2. Switch platform to Windows uni... Read more
Blendtree asset gets corrupted when trying to changing motion tab field ...
How to reproduce:1. Open attached project "case_1028113-BlendTreeBug.zip" and scene "ikTestScene"2. In Hierarchy window, select "ikT... Read more
In the project window / tab, when using the search field the filter labe...
To reproduce: 1. Open the project, attached by the tester (projectSearch.zip)2. Make sure that Project browser is using two column l... Read more
Entering Play mode unlocks the Inspector if the Inspector shows a Script...
To reproduce: 1. Open the project, attached by the user (InspectorLockBug.zip)2. Select "New My Scriptable Object" in the Project br... Read more
Scene View camera stops in place after changing Scene View camera moveme...
How to reproduce:1. Open Unity, create or open a project2. Hold down right click and shift and start moving the Scene View camera us... Read more
[DX12 Editor] Profiler has graphical glitches
When scrubbing through the results on the GPU profiler on Directx12, some corruption causes the graphs to glitch out. Repro steps: 1... Read more
MenuItem priority does not take effect until Unity is restarted when cha...
How to reproduce:1. Open attached project(ChangeMenuItemPriority.zip)2. Open GameObject drop-down list and notice location of MenuIt... Read more
Crash when draging and dropping assets into Project folder.
I was dragging and dropping an asset folder from Windows Explorer into Unity's project folder. It started to copy the files into Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default