Search Issue Tracker
[InputField] Name validation incorrectly makes first character lower cas...
To reproduce the issue follow the steps: 1. Create a new scene 2. Create a new UI Input Field 3. Set "inputField.contentType = Input... Read more
[IL2CPP] Types.GetType not working on IL2CPP
Steps to reproduce: 1) Open the latest attached project. 2) Switch the platform to iOS or Android. 3) Switch the Scripting Backend t... Read more
Crashes with steam VR
1) Download and open the project, 2) Setup CV1 or Vive with OpenVR as the preferred SDK 3) Enter playmode 4) Observe Crash! Does n... Read more
Instanced objects are rendered wrong when 2 directional lights with impo...
How to reproduce: 1. Open the attached project 2. Open the main.unity scene 3. Note how both cubes are rendered differently, althoug... Read more
[ScrollRect] No inertia at specific position in vertical scroll mode
How to reproduce: 1. Open the attached project and the only scene in it. 2. Play the scene and scroll down by clicking and draggin... Read more
crash after dragging a script component to its UnityEvent
Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Select "GameObject" in the Hierarchy 4. Drag its "Bad Behavior"... Read more
Unreadable asset deselects when it is selected after selecting another a...
Reproduction steps(GIF attached): 1. Open attached project. 2. Select "2" asset in the project view. 3. Select "1" asset. - "1" ass... Read more
TransformDirection and InverseTransformDirection operations are affected...
Reproduction steps: 1.Open the "bug.zip" project 2.Open the "Test" scene 3.Play the scene 4.Notice how TransformDirection and Invers... Read more
Unity crashes after changing graphics API from DX11 to DX9
Steps to reproduce: 1. Create a new Unity project 2. Close it 3. Delete "Library" and "Temp" folders 4. Open that project 5. Go to P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project
- Paste Settings functionality does not save the pasted settings in volume profile when reloading the project
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project