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[Android][Vulkan] Terrain is not rendered with specific Camera settings ...
How to reproduce: 1. Open attached project 2. Build&Run to Android device Expected result - Terrain is rendered Actual result - Ter... Read more
Moving or rotating objects in the Scene cause lag when recording keyfram...
How to reproduce: 1. Open attached "Mermaid Test 1.zip" project 2. Create Capsule in the Scene 3. Click on Capsule and create new Ti... Read more
Shortcut Manager - Key legend icons and text overlap eachother when the ...
When the profile context menu button is at max width in Shortcut Manager, the key legend icons will overlap eachother. The max width... Read more
[Android] App shows black screen when built without "Use 32-bit Display ...
App shows a black screen when built without PlayerSettings > Resolution and Presentation > Use 32-bit Display Buffer Steps to Repro... Read more
[Tilemap] Sorting Order for the Individual Mode of the Tilemap Renderer ...
How to reproduce: 1. Open the user-submitted project ("Test.zip") 2. Make sure both Scene View and Game View windows are both visibl... Read more
Crash on object:runtime_invoke_void__this__ after calling Null.Equals in...
How to reproduce: 1. Open the "Try_Crash_Repro.zip" project 2. Open the "SampleScene.unity" 3. Press Play Actual result: Unity cras... Read more
AssetDatabase.ForceReserializeAssets() breaks the scene when used in OnE...
How to reproduce: 1. Download the attached 'script.cs' 2. Create a new Unity project and import the script 3. Drag the script onto a... Read more
[ShaderGraph]BlackboardProvider.cs uses int instead of float value by de...
Steps to reproduce: 1. Create a new project 2. Import ShaderGraph package 5.1.0 or 5.0.0. 3. Wait for compilation to complete: Resu... Read more
Shortcut Manager - There is no confirmation prompt when deleting profiles
When you delete a profile from the Shortcut Manager, there is no confirmation prompt. Since this is a destructive action that cannot... Read more
[PostProcessing] [Mobile] [Gles2] Bloom effect gives way too bright output
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles2 3) Build and Run proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on