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Fixed in 2019.1.X



Found in


Issue ID




[XR][Android][Cardboard] Application crashes when having both GLES3 and Vulkan included in Graphics API's



How to reproduce:
1. Open attached project
2. Build&Run application on Android

Result - Notice that crash occurs on devices

1. Happens with Cardboard, Oculus and Daydream
2. This particular case fix is for Cardboard, but Oculus and Daydream fixes are coming as well

Reproducible with - 2019.1.0a10, 2018.3.0b11

Reproducible with:
VLNQA00145, Samsung Galaxy S9 (SM-G960U1), Android 8.0.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00125, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00153, Google Pixel XL (Pixel XL), Android 9, CPU: Snapdragon 821 MSM8996 Pro, GPU: Adreno (TM) 530
VLNQA00138, Huawei P20 Pro (CLT-L29), Android 8.1.0, CPU: HiSilicon Kirin 970, GPU: Mali-G72
N/A, Samsung Galaxy S7 (SM-G930F), Android 7.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880
VLNQA00164, Samsung Galaxy S8 (SM-G950F), Android 8.0.0, CPU: Exynos 9 Octa 8895, GPU: Mali-G71

Not reproducible with:
VLNQA00178, Xiaomi Redmi Note 4 (Redmi Note 4), Android 6.0, CPU: MediaTek Helio X20 MT6797M, GPU: Mali-T880 (does not support Vulkan)

Comments (1)

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    May 01, 2019 07:46

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