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Documentation does not show the types of the members
1) What happened Documentation does not show the types of the members (class, struct, enum) 2) How can we reproduce it using the e... Read more
Handheld.Vibrate() does not cause WP8.1 device to vibrate
Steps to reproduce: 1. Download attached project 2. Build and run it on WP8.1 device 3. Press button "Vibrate!". Phone will not vibr... Read more
[WSA] Webcam is not detected on x86 platform
Webcam application can't detect any connected webcam on x86 platform. In permission settings there's a message "This app does not us... Read more
plugin crashes in chrome trying to call JS function in the embedding page
-e: when trying to call a JS function in the page the plugin is embedded the plugin becomes unresponsive and Chrome kills it -see ht... Read more
LOD Bias can be set as anything from 0 to +infinity, not only between 0 ...
http://docs.unity3d.com/Manual/class-QualitySettings.html In LOD bias explanation, manual says that the value is reflected as fract... Read more
Gyroscope has inverted axes on Windows Phone 8.1
Steps to reproduce: 1. Download attached project 2. Deploy it to Windows Phone 8.1 3. Click button "AttitudeRotation" to open specif... Read more
The text auto resizing doesn't seem to work correctly if the first word ...
To reproduce: 1. Open attached project 2. Open MainScene 3. Notice that there are two objects with UI Text child objects 4. Horizon... Read more
Crashed during loading of "dubstepper" scene
To reproduce: - Open attached project and launch "dubstepper" scene - Observe the crash Read more
No option to Delete when right-clicking on an Audio Mixer in "Mixers" tab
In "Mixers" tab, when user right-clicks on an Audio Mixer, there is no option to delete. The workaround is CMD+Delete button on Mac ... Read more
[Standard] when you deselect an object when normal maps value is changed...
To reproduce this bug: 1. Open the project 2. Open the scene "Test Plane". 3. Click on the plane. At first, the plane should seem ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL