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Artifacts in Camera Preview when using Defered rendering and "Depth only...
Reproduction steps: 1. Open the project 2. Open "TestScene" scene. 3. Setup Editor and Game window to be side by side. 4. Select "Ma... Read more
Crash on CalculateGlobalRotation while opening scene
How to reproduce: 1. Open the attached project "Case 818443". 2. Open the only scene in it and observe the crash. Expected behavio... Read more
[Xbox One ] Stencil Buffers do not display properly when using il2cpp
Hi Chris, Can you test under 5.6 as I believe this is now fixed with recent gfx-test fixes done by Nick. If fixed, poke Nick to back... Read more
Animation Preview doesn't preview animation when model is dragged to pre...
How to reproduce: 1. Open the attached project fbx_test 2. Select "gman_sw_run" model in project view 3. Select "animations" panel ... Read more
[DX11] Editor freezes when reading pixels outside of window's bounds
Nvidia GPU required, issue didn't occur on Radeon. Repro steps: 1. Open "Sands" project 2. Click on canvas > image in the hierarchy... Read more
OnSceneLoaded always called with Scene.isLoaded == false
1. Open user attached project 2. Play scene, pay attention to console output. Notice that when OnSceneLoaded() is called value of s... Read more
Deleting gameobject with ScrollView component crashes editor
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "Test" scene 3. Delete "Scrollbar Horizontal" gameobject in the Hierar... Read more
[OSX][Metal] OSX player crashes right after splash screen on Metal
Steps to reproduce: 1. Open attached project 2. Change graphics API for Mac standalone to 'Metal' 3. Build and run 'TerrainScene' (... Read more
Other project is opened after 'Reimport All' assets
Steps to reproduce this issue: 1. Create new project (project1) 2. Open new Unity(without closing the first one) 3. Create another ... Read more
The Editor crashes on "AssetImporter::GetAssetPathName" when trying to o...
Steps to reproduce the issue: Try opening the attached project. Actual result: The Editor crashes. Expected result: The Editor sho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project
- Paste Settings functionality does not save the pasted settings in volume profile when reloading the project
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project