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Image effects not completing before blitting to the screen
How to reproduce:1. Download attached project and open "Example" Scene2. Enter Play Mode Actual result: Several cameras with post-pr... Read more
Calculation errors in Camera API's World/Screen space transformation fun...
How to reproduce:1. Download attached project and open "Default" Scene2. Click anywhere in the Scene Window and compare the debug ou... Read more
[Regression] Attempting to enter 'F' (Capital f) into input field result...
Steps to reproduce:1. Open QA attached project2. Open 'Test' scene3. Select 'Main Camera' where a script with 'public string' field ... Read more
[Sprite Shape] Crash on changing bevel cutoff property in Edit Spline to...
Crash on changing properties in Edit Spline toggle Steps to Repro:1. Open attached project > hierarchy > right click2. 2D Obje... Read more
Profiler is not profiling when attached to running Standalone build
To reproduce:1. Open any project, set Profiler to Record mode2. Build and Run the project in Standalone3. While built project is run... Read more
Symbols are not uploaded to Performance Reporting service for Windows IL...
When building a project for Windows with the IL2CPP backend, symbols for GameAssembly.dll are not uploaded to the Performance Report... Read more
Plugins not copied to the Standalone Plugin folder when they are marked ...
Steps to reproduce:1. Create new Unity project1. Import attached "dummy.dll" file for Windows or "MacURI.bundle" file for MacOS2. Se... Read more
[WindowsMR][Emulation] - Trunk - Windows MR SDK is failing to Initialize...
When using simulation on the first fresh run of a project the Windows Mixed Reality SDK will fail to initialize because the HoloLens... Read more
Two particle effect draw calls do not batch together
Repro steps:1. Run scene in attached ParticleBatching.zip2. After a few seconds click Enable in the Frame Debugger3. In the Transpar... Read more
The Editor is failing to check the CacheServer when increasing AssetPost...
How to reproduce:1. Download attached project (Ensure that CacheServer is enabled in the editor, I have reproduced using Local Mode)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default