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0
votes
By Design

WASM memory growth is broken if threadsSupport is enabled

WebGL

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Dec 10, 2018

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Version/s: 2019.1.0a12

-e: see title, build works when adding a specific memory size --this is a regression in emscripten itself -repro: --open attached p... Read more

0
votes
Fixed

[Metal] Mac standalone build renders Courtyard project incorrectly

Graphics - General

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Dec 10, 2018

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Version/s: 2019.1.0a8, 2019.1.0a10

To reproduce: 1. Import Courtyard project from the asset store 2. Make sure you've deleted GI Cache 3. Open Courtyard scene and re-b... Read more

0
votes
Fixed

user32.dll SetCursorPos function always moves the Cursor to the center o...

Windows

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Oct 31, 2018

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Version/s: 2018.1.0a1, 2018.2.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Open users project 2. Press Play 3. Move the mouse across the Game Window 4. Press the right mouse button Ex... Read more

0
votes
Fixed

[Improved prefabs] "Assertion failed" exception thrown when a prefab is ...

Scene Management

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Dec 10, 2018

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Version/s: 2018.3.0f1, 2018.3.0f2

"Assertion failed on expression" exception thrown on creating a prefab of GameObject with child override whose prefab instance is m... Read more

0
votes
Won't Fix

[HiDPI] Change Layer pop up menu is not uniform

Themes

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Dec 10, 2018

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Version/s: 2018.3.0f2

The pop-up menu, when changing layer options, is not uniform. "Yes, change children" button appears truncated. Steps to reproduce.... Read more

0
votes
Fixed

"Default Max Angular Speed" spelling mistake in Physics Settings

Physics

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Nov 27, 2018

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Version/s: 2019.1.0a3, 2019.1.0a8

How to reproduce: 1. Open or create Unity project 2. Under Edit, select Project Settings/Settings 3. In Project Settings, select Phy... Read more

0
votes
Not Reproducible

"Show all on dashboard" link for commits in Collab History window links ...

Collab

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Dec 10, 2018

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Version/s: 2017.3.1f1

So far this has been tested to be existing in 2017.3 and 2017.4 LTS. When a commit has over a certain number of asset changes in a ... Read more

0
votes
Fixed

[ShaderGraph] Flip node needs better UX/feedback

Package: Shader Graph

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Dec 11, 2018

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Version/s: 5.3.0-preview

Need better feedback for disabled flip controls. Number of controls should match the number of dimensions on the input Vector type O... Read more

0
votes
Fixed

[Windows][Pen] Pen.phase.ReadValue() generates exception.

Package: Input System

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Dec 11, 2018

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Version/s: 0.0.12-preview

When trying to read the value for pen phase, exception "USHT state must have sizeInBits=16" is thrown. Repro: 1. Download from GitH... Read more

0
votes
Fixed

[ShaderGraph] Alpha control value on Flip is not being serialized

Package: Shader Graph

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Dec 11, 2018

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Version/s: 5.3.0-preview

Value reverts to unchecked when reloading graph and when undoing even if that node wasnt part of the undo operation Read more

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