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Fixed in 2019.3.X
Cannot run Generated XCode project for Mac Build due to codesign errors on GameAssembly.dylib
How to reproduce:
1. Open the attached project
2. Open Build Settings
3. Check "Generate Xcode Project"
4. Build the project for OSX
Reproducible with: 2020.1.0a12.
Fixed in 2020.1.0a15, 2019.3.0f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy