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Reimporting FBX without Animations causes the Mesh to move to another po...
To reproduce: 1. Download attached project "2018.2.12f1.zip" and open in Unity 2. Download "UnityPivotbox.fbx" and drag it to the P... Read more
MissingReferenceException is thrown when editing script parameters of Ga...
Steps to reproduce: 1. Open users attached project 2. Press Play 3. In Assets folder select "Drop" Prefab 4. Click Open Prefab in th... Read more
"Paint Texture" Terrain Tool does not work when Texture Quality is not s...
To reproduce: 1) Open the attached project and sample scene in it 2) Select the Terrain in scene 3) Select the Paint texture tool 4)... Read more
[Improved Prefab]Editor crashes when creating a prefab of a GameObject w...
Steps To Reproduce: 1. Hierarchy > Create > GameObject A 2. Create > Child GameObject B. 3. Drag A to project window to make a pref... Read more
[Windows][Linux] -screen-quality command argument has no effect on built...
How to reproduce: 1. Open attached project "CommandLineArguments.zip" and scene "SampleScene" 2. In Unity Editor menu, select File ... Read more
MenuItems with validation set to true do not get greyed out in the right...
How to reproduce: 1. Open user-submitted project (ValidateContextMenu) 2. Select the 'Main Camera' GameObject 3. In the toolbar clic... Read more
Cinemachine - Apply to all children prompt when no children exist
When changing the layer of a camera a pop up prompt appears asking to "Apply to all Children". There are no child objects attached t... Read more
[UI] Highlighted color being displayed instead of Selected color on Inpu...
Highlighted color being displayed instead of Selected color on Input field. Steps to reproduce: 1. Open an attached project or crea... Read more
[UI] Scrollbar does not animate when value is used as a parameter in the...
Scrollbar handle does not animate according to the "Value" property, Although value changes in the inspector. Steps to repro: 1. Cr... Read more
All Instances of different prefabs disappear from the scene when one of ...
Steps to reproduce: 1. Open users attached project 2. In Hierarchy window expand GameObject "Root" and then expand GameObject "Battl... Read more
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