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Physics fixed joint crash project
1) Open Attached project2) Open 'WarlordStyle' scene3) Enter playmode4) Mouse over the melon5) Click the left mouse button to pick u... Read more
[ScaleFactor] animation changes drastically when Scale factor of the mes...
Reproduction steps:1. Open attached project.2. Open "test" scene.3. Disable "eff_skill_001a" game object in the hierarchy.4. Play th... Read more
[WSA] Build and Run fails on WSA platform
Both WSA 8.1 and WSA Universal 10 fails to "Build and Run" from editor. Reproducible on 5.3.5f1.Works fine on latest 5.4.0b18. Repro... Read more
[OSX][Console] Clicking "print" statement in console doesn't open MonoDe...
How to reproduce:1. Open the attached "7913692DPackLondon.zip" project2. Open and play scene3. Press 'P' to pause the game4. |Notice... Read more
NetworkManagerHUD in WebGL build has no text elements
Steps to reproduce:1. open 'guiREPRO.zip'2. build for WebGL - GUI has no text elements and forms (image attached) Reproduced: 5.4.0b... Read more
Game audio does not resume after playing Unity Ad on Android 5
Steps to reproduce:1)Build and run users project.2)Hit the button to play add. Expected result: after playing Ad, the game sound sho... Read more
[UNET] WebGL disconnects in real world latency simulation
Steps to reproduce:1. open users attached project2. build for webgl3. simulate latency and packet loss (for example Clumsy)4. host w... Read more
[Windows] Unity Remote 4 does not work with iOS devices on Windows 10
Steps to reproduce: 1. Open any project on Windows 102. Connect an iOS device with Unity Remote 43. Connect the device to editor (Ed... Read more
Constraints property is not included in custom editor of Rigidbody
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, select "Sphere 01" and in inspector notice that ri... Read more
[List]Crash when trying to remove the last item from Reorderable List
Steps to reproduce:1. Open attached project.2. Open scene named "EditorStaging".3. In the "Hierarchy" window select game object name... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used