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[Unet]client.RegisterHandler(...) being called twice despite that messag...
Steps to reproduce:1. Open "case_794076-repro" project2. Open Wave Survival Multiplayer>Scenes & Terrains>"Menu" scene3. P... Read more
[Linux] Builds crash if Graphics API is set to auto
Steps to reproduce:1) Open the project attached by user (works with any project).2) Make sure that 'Auto Graphics API for Linux' is ... Read more
OpenScene in InitializeOnLoadMethod throws irrelevant error and doesn't ...
Steps to reproduce:1. open attach project2. open scene 'Level' and play - throws an errorSome objects were not cleaned up when closi... Read more
Crash in AudioProfiler::CaptureChannelGroup while playing audio
Steps to reproduce: 1. Open attached project.2. Press play in Editor.3. In game menu press "Start Game", then on drop down menu in g... Read more
cannot convert `Type' expression to type `Type'
Reproduction steps:1. Open the attached project2. Notice the console output: "error CS1503: Argument `#2' cannot convert `Type' expr... Read more
If color picker is selected and one enters play mode, errors occur in t...
How to reproduce:1. Create a new empty project2. In the Hierarcy window click on MainCamera3. In the inspector, select the color pic... Read more
[MonoDevelop]MonoDevelop displays a different file than the one the user...
To reproduce:1. Launch MonoDevelop by double-clicking a .cs file (call it FirstFile.cs, to use an example).2. Quit MonoDevelop.3. Do... Read more
Fixed units of mesurement are hidded then large number is entered
[UI] Fixed units of measurement are hidden then large number is entered 1. What happenedThen you enter number with a lot of digits i... Read more
Shader Input Arrays not getting set Unity 5.4
Shader input arrays not getting set Unity 5.4 Steps to Reproduce-------------------------------1.Download the small user reproductio... Read more
Right clicking Editor Tests and selecting "Open in Editor" throws "Faile...
How to reproduce: 1. Open attached project2. Open the Editor Tests Runner window3. Right click any test and select Open in Editor- N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used