Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
7.1.2, 7.0.1
Issue ID
1197020
Regression
No
[URP] Reset functionality does not work on Preset of UniversalRenderPipelineAssets
Reset functionality is not working on Preset of UniversalRenderPipelineAssets
Steps to Reproduce:
1. Create a new Project
2. Open Window > Package Manager > URP > Install
3. Project > Assets > right-click > Rendering > URP > Pipeline Asset
4. Click on Project > Pipeline Asset > Inspector > Preset button
5. Click on Project > Pipeline Asset Preset > Inspector > Add to UniversalRenderPipelineAssets default
6. Click on Depth Texture Checkbox
7. Click on Cogwheel > Reset
Expected Result:
Default value should be set in General properties
Actual Result:
Reset functionality does not work
Reproducible on: 2020.1.0a12, 2019.3.0b10, 2019.3.0b4
Environment: Windows 10 and Mac 10.14
Note: URP as a package has been introduced in 2019.3.0b4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "The same field name is serialized multiple times in the class or its parent class" error is thrown when private variables are declared in the class and its parent class using underscore
- Graphics.Blit() performs the operation only to the last display when a multi-display environment is used
- [Windows] Multiple Separation Lines are present in the Light Create Menu
- Warning "Item m_LightProbeSystem not found in window PC_RPAsset" logged when navigating to RP Asset from Probe Volume Component
- Tessellation has poor performance in URP when rendered using Metal
Resolution Note:
URP does not support presets on Render Pipeline Assets, and we do not plan to add this support. The simple workaround is to duplicate the asset and make the necessary changes there. We will update our documentation to make this clear.