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SubScene objects doesn't inherit collision position transform from paren...
How to reproduce:1. Open the attached project2. Go to the Project window-> Scenes and open "SampleScene" scene3. Enter the Play m... Read more
Physics CastCollider behaves inconsistently when used against different ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play mode4. In the G... Read more
Unity Physics: issues observed in raycast and shape cast results when de...
Reported by our users on discord and brought to our attention by [~philippe.stamand]]: Description of the issue:There was a discussi... Read more
ColliderCastHit.Position returns NaN when SphereCasting to Capsule Colli...
Reproduction steps:1. Open attached project "1369770_SphereCast"2. Open Scenes/Empty3. Open Scripts/TestCapsuleSphereCast/CapsuleSpa... Read more
Generated artifact ID is different between builds when building a conten...
Reproduction steps:1. Open the project2. If it asks to upgrade scripts, click "Yes", if the "Link Unity Project" dialog appears, clo... Read more
Unity Editor crashes when GameObjectConversionUtility.ConvertGameObjectH...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Scene to load Expec... Read more
Ghost collisions occur in a Physics mesh when entering the Play mode
Reproduction steps:1. Open the attached “MeshCollidersDifferencePlayMode” project2. Open the “Assets/Scenes/SampleScene” scene3. In ... Read more
[DOTS Transform] SetComponentData is applied only to the parent Entity w...
How to reproduce:1. Open the attached project ("case_1189566.zip")2. Load the "SampleScene"3. Enter a Play Mode and open a Game view... Read more
CollisionFilter.IsEmpty ignores GroupIndex when used with collision groups
Reproduction steps:1. Open the attached “IN-120247.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Console Exp... Read more
Unity Physics Rigidbody does not collide with TerrainCollider that has a...
Reproduction steps:1. Open “NarrowPhaseProject”2. Open “SampleScene”3. Enter Play Mode and observe the falling Rigidbody capsule Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject