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Editor crashes when importing broken prefab file
Steps: 1. Import attached prefab ('InGameCanvas.prefab') to any project ==> Editor crashes Read more
Override window displays "No Overrides" with "Apply and Revert" options ...
When a component is removed from instance and then the same component is removed from the prefab as well, the override window displa... Read more
Imported Object's Settings properties are not saved in the Inspector Deb...
How to reproduce: 1. Open the attached '1197056-imported-object-settings.zip' project 2. Select the 'Mario' image in Project Browser... Read more
[Improved Prefab] Override indicator (blue line) is misaligned for Size ...
Override indicator (blue line) is misaligned for Size field of Line Renderer. Refer the attached screenshot Steps to reproduce: 1) ... Read more
[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unit... Read more
Unity.Mobile.Notifcations.Editor.asmdef is not auto-referenced and canno...
How to reproduce: 1. Open user-submitted project (NotifyMe) 2. See that the Editor script 'Scripty.cs' compiles successfully 3. Remo... Read more
[Mobile] [Addressables] "Could not produce class with ID 91" error when ...
How to reproduce: 1. Unzip the "Project.zip" project. 2. Change the platform to iOS. 3. Build the Addressables Window > Asset Manage... Read more
OnTriggerEnter event does not get executed even if Character Controller ...
Reproduction steps: 1. Open project in "TriggerEnter.zip" 2. Select both Cube and Capsule in the Hierarchy window so you can see the... Read more
[Burst] EntityCommandBuffer.Concurrent.AddComponent() throws error
How to reproduce: 1. Open user-submitted project (hmh_terrain) 2. Enter Play Mode in the 'main' Scene 3. Hover the mouse over the dr... Read more
[Universal RP][Trees] Tree is rendered in magenta when it's newly create...
How to reproduce: 1. Open the attached project or set up a new project for Universal RP 2. Add tree object to the scene (right-click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized