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Cloth behaving different after upgrading to 2019.2.9 from 2018.3
External acceleration is inconsistent. It seems to work on local space for unity objects and imported fbx file are still in local space but in weird inverted ways.
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- GUIUtility.hotControl controlID value does not change when clicking with the Left Mouse Button
- ScriptableObject.OnDestroy is not called after Respouces.UnloadUnusedAssets
- UI stops rendering when WaterSurface's Caustics are enabled
- Black screen frame appears in the WebGL Player when the Unity loading screen is over
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System