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0
votes
Fixed

Particle System is not Rendered in the Game window when using cmd.DrawRe...

Visual Effects - Legacy

-

Oct 31, 2019

-

Version/s: 2018.4.11f1, 2019.3.0b4, 2019.3.0b8, 2020.1

Steps to reproduce: 1. Open user's attached project 2. Open "Offscreen Rendering" scene 3. Enter Play mode 4. Notice that particle ... Read more

0
votes
Fixed

NullReferenceException when having Camera with RenderTexture output sele...

Graphics - General

-

Oct 25, 2019

-

Version/s: 2019.1.0a10, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce: 1. Create a new URP project 2. Create a new Render Texture 3. Assign the Render Texture to a Camera GameObject 4. ... Read more

0
votes
Not Reproducible

Scene containing specific Skybox Cubemap crashes in UnityMain if Texture...

Texture

-

Oct 26, 2019

-

Version/s: 2020.1.0a1, 2020.1.0a9

How to reproduce: 1. Open attached "SkyboxRepro" project 2. Make sure that Texture Quality in Quality Settings is set to "Half Res" ... Read more

0
votes
Not Reproducible

[Android] Standard shaders draw incorrect environment reflections on Hua...

Mobile

-

Oct 29, 2019

-

Version/s: 2018.4.8f1, 2020.1

To reproduce: 1. Open attached project 2. Build and run to Huawei Y6 II Compact Actual result: The diffuse sphere looks metallic an... Read more

0
votes
By Design

[HDRP] [Shader Graph] Scene Depth node not working properly when plugged...

Package: Scriptable Render Pipeline HD

-

Nov 04, 2019

-

Version/s: HDRP/Staging 8.0.0

Versions tested 2020.1.0a11 + HDRP/Staging Steps to reproduce: 1) Open attached project, Sample Scene 2) Observe that the current ... Read more

1
votes
Fixed

[TMP] Dropdowns end up with leftover blockers when showing and hiding th...

Package: TextMeshPro

-

Oct 25, 2019

-

Version/s: 1.2.4, preview.1 - 2.1.0

How to reproduce: 1. Open user-submitted project (TMP_DropDown_Bug) 2. Open Window > General > Test Runner 3. Select the 'PlayMode' ... Read more

0
votes
By Design

Mask is not being rendered into RenderTexture in Game View when Render M...

uGUI

-

Nov 03, 2019

-

Version/s: 2019.2.0b9, 2019.3, 2019.3.0b9, 2020.1

How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more

0
votes
Fixed

[2D Lights] Sprites are not Lit in the Game View when a Material with Sp...

Package: Scriptable Render Pipeline Universal

-

Oct 26, 2019

-

Version/s: 7.1.1 - 7.1.2

Reproduction steps: 1. Open the attached project named Case_1194207 2. Open the Test Scene 3. Observe the Scene and the Game view wi... Read more

0
votes
Fixed

[Input System] Key input get stuck on pressed state when CaptureAllKeybo...

WebGL

-

Oct 30, 2019

-

Version/s: 2019.3.0b8

-e: see title When I disable captureAllKeyboardInput while the button is still pressed and I release the button, the input system ... Read more

0
votes
Won't Fix

[UX] A few editor windows are automatically docked instead of being undo...

Window management

-

Oct 17, 2019

-

Version/s: 2017.4, 2019.3.0b7, 2020.1

To reproduce: 1) Create a new project 2) In top right corner, select a default layout 3) In top menu bar, go to "Window" and open o... Read more

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