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Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1220442.zip" project 2. Open Tile Palette and select a 3x3 size... Read more
[GraphView] Graph stucks in panning mode when right-clicked while pannin...
How to reproduce: 1. Open the attached 'GraphViewStuckPanning.zip' project 2. Open 'StuckPanning' Visual Effect Graph 3. Pan the gra... Read more
[Camera] NullReferenceException throw on adding the "Scriptable Camera" ...
Adding the "Scriptable Camera" component causes the editor to throw NullReferenceException continuously and component properties are... Read more
Only a small subset of Attribute declarations are included in UnityEngin...
How to reproduce: 1. Open existing or create a new project 2. Import the attached script "StatiClass.cs" 3. inspect Console window ... Read more
[MacOS] Impossible to create a project when at least one folder's name i...
Repro steps: 1. Create a folder "projects." anywhere on the machine 2. In Unity Hub, try creating a new project with the location se... Read more
[URP] Canvas with World Space Render Mode is always rendered before a Tr...
Reproduction steps: 1. Create a new URP Template project and create a new Scene 2. Create a UI panel and a Cube 3. Set Canvas Render... Read more
The values of Width and Height properties in Rect Transform differs when...
The values of Width and Height properties in Rect Transform are different in the Scene View and in the Prefab Mode when the Preferre... Read more
App crashes after 10 minutes of playing video and switching Scenes
Steps to reproduce: 1. Open User-supplied project 2. Build on Android 3. Wait for 10-15 mins Expected: the app forcefully closes Ac... Read more
[Android][OpenGLES] Reflection probes cause visual issues - Material loo...
Steps to reproduce: 1. Open user-supplied project 2. Build and Run on Android Expected: the Diffuse sphere (Grey one to the left) i... Read more
[VFX] Sorting issue with multiple viewport
Unexpected sorting when there are multiple camera rendered within the same frame. Only the last rendered camera use the correct sort... Read more
All about bugs
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Latest issues
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