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UI Button with Animation transitions does not return to Normal after pre...
To reproduce:1. Open user's attached project2. Open scene "SampleScene" under Assets/Scenes3. Open Animator window and play the scen... Read more
[Linear] Creating a Texture2D for GUI in linear color space causes a tex...
Steps to reproduce:1. Open user attached project2. Make sure that in Player settings, color space is set to "linear".2. Click on "Wi... Read more
Renderer.Bounds.Size returns inaccurate size for rotated round objects
Steps to reproduce:1. Open “BoundsSize.zip” Unity project2. Open “Main” scene3. Select “Sphere” object in Hierarchy4. Change object’... Read more
Error adding a delegate using EventInfo.AddEventHandler on AOT targets
To reproduce:1) Open attached project2) Build and run on IL2CPP based platform (Tested Windows and WebGL) Expected: The scene works ... Read more
Changing project settings and pulling that change breaks lighting and Ed...
Reproduction steps:1. I used this simple project, that's on GitHub https://github.com/UnityCatalina/bug/invitations2. Open the proje... Read more
Model Rig Bone Menu is limited and won't show all of the hierarchy of bo...
How to reproduce:1. Download attached project file2. Select Leeroy model in Assets Window3. In the Inspector Window, go to Rig setti... Read more
"ArgumentException: Value does not fall within the expected range" when ...
Steps to reproduce:1. Start a new project2. Observe the console log- at this point ArgumentException: Value does not fall within the... Read more
[Windows 7] Red exclamation mark (!) is missing from the logo in Crash H...
In Windows 7, the red exclamation mark is missing from the logo in Crash Handler window.It happens to both Editor and Player, and us... Read more
Incorrect GI Lighting in Build when VR Support is enabled and Linear Col...
To reproduce:1. Open attached project;2. Open "Scene" scene;3. Enable VR (Edit > Project Settings > XR Settings);4. Build &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default