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Fixed in 10.0.0
Votes
0
Found in [Package]
ShaderGraph Version 7.1.8
Issue ID
1219169
Regression
No
[ShaderGraph package] Flipbook node skips/displays a wrong texture during certain frames when 5x5 texture is used
How to reproduce:
1. Open the attached FlipBook.7z project
2. Open the Sample Scene and enter the Play mode
3. Inspect the Quads in the Game view
Expected: 5x5 texture go in the correct order from 1 to 25 as 8x8 texture does
Actual: 5x5 texture skips/displays a wrong texture during certain frames
Reproducible with: 2019.3.0f6, 2020.1.0a23
Reproducible with: macOS and Windows
Notes:
- Could not test earlier versions because of the thrown errors
- Both textures are using the same shader and frame layout from left to right, top to bottom
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