Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
1.1.5
Issue ID
1219853
Regression
No
[XR][Quest][URP] small image corruption when using MSAA, HDR and Multiview render mode
This issue was only seen on the Quest, I did not see it on the Go using the same config. It only seemed to manifest when using MSAA, HDR and Multiview rendering.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment