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VFX window can not be opened and errors are thrown when graph is created...
How to reproduce:1. Create two VFX Graphs in Project Browser2. Open them both3. Delete them both from project browser in order to ge... Read more
[SceneTemplate] Opening Unity when a "LastOpenedScene" is set but the sc...
When opening a project, if the user preference "LastOpenedScene" is set but the scene does not exist in the project, an exception is... Read more
EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUs...
EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUserBuildSettings.il2CppCodeGeneratione Read more
[Linux] Editor throwing ArgumentExceptions while opening prefab override...
How to reproduce:1. Open attached project2. Select Cube in the Hierarchy3. In Inspector click Overrides button4. Observe console (re... Read more
[Vulkan] Shader requires vertex data and is not compatible with DrawInde...
How to reproduce:1. Create new HDRP project2. Select any objects in the Scene several times3. Observe Console Warning:Shader require... Read more
[VFX Graph] Capacity resets to previous value when saving graph
How to reproduce:1. Create a new VFX Graph2. Type any number in the capacity3. Press save button in the toolbar or CTRL + S Expected... Read more
Input.touch APIs don't work when both new and old input systems are active
Reproduction steps:1.2.3. Expected result:Actual result: Reproducible with:Not reproducible with: Read more
Pen Pressure not detected when building to WebGL
Reproduction steps:1. Open the attached project "Pen_test"2. Navigate to File -> Build and Run3. Test pen pressure anywhere on th... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce:1. Open attached project "case_1380320.zip"2. Enter Scene "SampleScene" (Assets > Scenes)3. Make sure the Profil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC