Search Issue Tracker

0
votes
Not Reproducible

[VR] Crash with OculusUtilities when VR support is off

VR

-

Mar 31, 2016

-

Version/s: 5.3.4p1

Steps to reproduce:1. Create new project2. Import package fromhttps://developer.oculus.com/downloads/game-engines/1.3.2/Oculus_Utili... Read more

0
votes
Won't Fix

[iOS][GLES2] Artifacts appears on shadows when useScreenSpaceShadows = 1

iOS

-

Apr 15, 2016

-

Version/s: 5.3.4p2

1. Open project from link below2. Set useScreenSpaceShadows to 1 in GraphicsSettings.asset3. Build to iOS with GLES24. Create new ac... Read more

3
votes
Fixed

[iOS] Crash with 'gpus_ReturnGuiltyForHardwareRestart' when running GLES...

iOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

To Reproduce: 1. Build and run the linked project (see comment) on GLES2 or GLES3.2. Switch the scenes by clicking the "Next Scene" ... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more

0
votes
Fixed

Lightmap UV's are packed differently between platforms OSX/PC 64bit/PC 3...

Global Illumination

-

Apr 21, 2016

-

Version/s: 5.3.4p4

Steps to reproduce:1. Open the "MiniRepo.zip" project2. Load the scene named PeteLightScene.unity3. Build lightmaps4. Repeat same st... Read more

0
votes
Fixed

[UWP] Flickering when navigation bar appears on screen

Windows Store Apps

-

Apr 21, 2016

-

Version/s: 5.3.4p3

To reproduce:1. Build and run attached project2. Wait util scene will finish loading3. Swipe up to open Navigation bar4. Notice flic... Read more

0
votes
By Design

[GI][OSX] Spot light bounce intensity inconsistent between Win and OSX

Progressive Lightmapper

-

Apr 21, 2016

-

Version/s: 5.4.0b16

Spot light bounce intensity is inconsistent between Windows & OSX (Windows appears to be correct) when spot light has narrow ang... Read more

0
votes
Not Reproducible

tex2Dlod colors turn black with RenderTexture when switching to fullscre...

Graphics - General

-

Apr 21, 2016

-

Version/s: 5.3.4f1

Reproduction steps:1. Open user attached project, make sure OpenGLCore is on top of Graphics API list in PlayerSettings2. Build the ... Read more

0
votes
Fixed

[Bugreporter][Windows]Backslashes in path are shown only in auto-attachm...

Bugreporter

-

Apr 21, 2016

-

Version/s: 5.4.0b15

1. What happenedIf Unity crashes, auto-attached files are shown with backslash in path (like D:\FTP5.4b15\.....).Manually attached f... Read more

0
votes
Fixed

[tvOS] PlayFullScreenMovie broken on Apple TV

tvOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

To Reproduce: 1. Build and run the attached project on an Apple TV.2. Click PlayVideoMinimal to play a video (or any other mode).3. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.