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ParticleSystem.randomSeed inaccurate with large numbers
Steps to reproduce:1. Open “RandomSeed.zip” Unity project2. Open “Example” scene3. Select “Particle System” object in Hierarchy4. Ch... Read more
Transform.position is different from rigidbody.position when object is s...
To reproduce: 1. Open the project, attached by the user (terratech.zip)2. In Debug Panel tab (Window -> Debug Panel), press Quick... Read more
[UWP] IL2CPP Failed to resolve System.IO.WindowsRuntimeStorageExtensions
How to reproduce:1. Download attached project file and open "Scene" Scene2. Switch platform to UWP and change scripting backend to i... Read more
[Collab] A specific model is always shown as modified and fails to be re...
[Collab] A specific model is always shown as modified and fails to be reverted To reproduce:1. Push attached project to collab2. Pul... Read more
BuildReport is incorrect for il2cpp windows builds, expecting a mono build
To reproduce:1) Open attached project2) In top menu bar, select My Tools -> Windows Build3) Check console after the build there w... Read more
Lighting Window does not update when active scene is changed
How to reproduce:1. Open the attached project2. Load both Scene A and Scene B3. Open the Lighting window4. Set Scene B active Actual... Read more
Custom Editor causes "NullReferenceException" when entering Play mode fo...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "LoginDemoUGUI" scene3. Select "Canvas" -> "WULoginPrefab"4. In the... Read more
[PLM] Light probe turns non-static cube black/grey
Reproduction steps: 1. Open "MinimalRepro.zip" project2. In the Lighting window, change the "Lightmapper" to "Progressive"3. Generat... Read more
"Failed to resolve packages". The Editor force excludes modules when an ...
To reproduce: 1. Limit upm-win.exe and Unity Editor.exe upload and download speed to KB/s with NetLimiter to simulate slow connectio... Read more
Test Runner doesn't work when running from an assembly
How to reproduce:1. Download attached project file2. Go to Test Runner and select "NewTestScript" item3. Press "Run Selected" and yo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default