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[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently
Reproduction steps: 1. Open the attached project ("1262597Repro.zip") 2. Open "SampleScene" scene 3. Make sure Scene and Game window... Read more
[OculusXR][GLES][BiRP] Android external OES texture does not render when...
Steps to reproduce: 1. Open the attached user's project "ExternalImageLowOverheadMode.zip" 2. Make sure that Graphics API is set t... Read more
[OculusXR] Quest application crashes on launch when using MultiView and ...
Steps to reproduce: 1. Open the attached project "Crash Quest - Copy" 2. Switch to Android 3. Open "Assets/Scenes/SampleScene.uni... Read more
[OculusXR][OpenGLES] GL_INVALID_OPERATION errors on Quest Development Bu...
Steps to reproduce: 1. Open the attached user's project "OpenGLESURPRendereringIssue.zip" 2. Go to Project Settings > XR Plugin Ma... Read more
[QuestPro][OculusXR] Right eye flickers with Vulkan and ETFR enabled on ...
Steps to reproduce: 1. Open the attached user's project "TestScenesXRSDK_2022_48f1.zip" 2. Switch to Android Platform 3. Make sur... Read more
Bluetooth permission is removed from the AndroidManifest.xml when the O...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the Build Settings Window (File > Build Settings) 3. In the Bui... Read more
CPU is level 5 when a project with an empty Scene is deployed on Meta Qu...
How to reproduce: 1. Open the attached project "HighCPUTest.zip" 2. Make sure that Basic OVR Metrics HUD is enabled on Meta Quest ... Read more
[Vulkan][OculusXR] Only 1/4 of the Screen is rendered on Left/Right eye ...
Steps to reproduce: 1. Open the attached user's project "OculusFfrPp.zip" 2. Switch to Android 3. Make sure OculusXR plugin is us... Read more
Crash on (OVRPlugin) UnityPluginUnload when entering Play mode
How to reproduce: 1. Open the “IN-82494_repro“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Exit Play mode and re-ent... Read more
[Quest 3][OculusXR] Artifacts on the right eye when SubSampled Layout is...
Steps to reproduce: 1. Download the attached user's project "ai-xr-poc.zip" 2. Switch to Android 3. Make sure OculusXR is enabled... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window