Search Issue Tracker
APV does not bake correctly in subtractive and shadowmask mode
How to reproduce:1. Download and open the attached project2. Go to "Window" > "Rendering" > "Lightning"3. Press "Generate Ligh... Read more
Input for UI "Destroy may not be called from edit mode!" error thrown wh...
How to reproduce:1. Open the attached project2. Enter play mode in scene "MainMenu" Expected result: No errors are thrownActual resu... Read more
"MissingReferenceException: The object of type 'GameObject' has been des...
Reproduction steps:1. Open the attached "repro_IN-47748.zip" project2. Open the “ErrorTest“ Scene3. Enter the Play Mode4. Wait for a... Read more
Locking the "Command" key on the accessibility keyboard inverts the inpu...
Reproduction steps:1. Go to "System Preferences > Accessibility > Keyboard > Viewer > Enable Accessibility Keyboard"2. O... Read more
Unity Editor minimizes for a moment and returns to its initial state whe...
How to reproduce:1. Open a project2. Click on the Editor in the Windows Taskbar Expected result: The Editor window minimizesActual r... Read more
Point of “PolygonCollider 2D” and “EdgeCollider 2D” is not deleted when ...
How to reproduce:1. Open the attached “Colliders.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierarchy win... Read more
502 Bad gateway response from unity services
Hello In our project, we started to use UnityServices for Remote config, AB testing, and In-app purchases.Since that time we are get... Read more
IL2CPP build occasionally gets error "0xC0000005"
1. What happenedOccasionally users of our game will crash with "access violation" error where some arbitrary low integer memory addr... Read more
Collider rotation is not affected when using the Update Mode "Animate Ph...
How to reproduce:1. Open the user’s attached “2D - Animator to Animate Physics Rotation.zip” project2. Enter Play Mode3. In the Proj... Read more
Missing GUIStyle errors when clicking Create Addressables Settings
Steps to reproduce: 1. Install the Addressables package and make sure there are no pre-existing settings2. Go to Window>Asset Man... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used