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”Button.clicked” has no effect when being used in the Editor's Play Mode
How to reproduce:1. Open the user’s attached “button-click-bug.zip” project2. Enter the "menu" Scene (Assets > Scenes)3. Enter Pl... Read more
Scene moves with HMD when Oculus menu overlay is opened
Reproduction steps:1. Open the attached project “BugRepro”2. Go to Project Settings > XR Plugin Management > Plug-In providers... Read more
The Player crashes after start-up when GetCustomAttributes is called
Reproduction steps:1. Open the attached “ASDWQE” project2. Build the Player (File > Build And Run)3. Observe the Player Expected ... Read more
Shader Graph Built-In Material preview does not update
Repro Steps: Create a new 3D Core URP Project Create a new Shader Graph Lit shader Open to Edit the shader - make sure to have the M... Read more
[iOS] Empty Unity app crashes on iOS 13 devices
Steps to reproduce: Create a new Unity project (or open attached 'test-emptyproj.zip') Build the project for iOS platform Deploy to ... Read more
[iOS] Images used in Relative & Constant launch screens aren't included ...
Steps to reproduce: Open attached project (splash-test.zip) Switch to iOS platform Make sure that 'Unity Launch Screens' are set up ... Read more
“Curl error 56: Recv failure: Connection was reset“ error when running t...
How to reproduce:1. Open the attached “WebServerTest.zip“ project2. Open the “SampleScene“ Scene3. Open the Test Runner window (Wind... Read more
F13/F14/F15 buttons are not being recognized when used with the Input fu...
How to reproduce:1. Open the attached “IN-49290.zip” project2. Open the “SampleScene” Scene3. Enter Play Mode4. Open the Console Win... Read more
Multiple errors are thrown and the Game View becomes black after opening...
Reproduction steps:1. Open the "IN-49127.zip" project2. Open "Assets/scenes/scene - bad, dynamic resolution and opaque texture"3. Ob... Read more
[PostProcessing] Override trackball points don't keep up with the mouse
Repro: Create a new URP project. Add a Volume component to an empty GameObject. Give the Volume a new or existing profile. Add Overr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used