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[TestRunner] Two errors are printed in console after creating script in ...
Steps to reproduce: 1. Create new project 2. Open Test Runner (Window -> Test Runner) 3. Create Test Assembly Folder 4. Create scrip... Read more
[UI] UI Button changes its position after re-entering the playmode
Reproduction steps: 1. Open the attached project "20180131_UIbug.zip"; 2. Open the Masterrepo.unity scene; 3. In Scene view, observe... Read more
Assertion error shown when creating Shader Graph
To reproduce: 1. Open the project, attached by the user (test SHADER GRAPH.zip) 2. Create Shader Graph 3. Observe the console Expe... Read more
[2018.1] Opening a project with missing meta files (present in Library) ...
To reproduce: 1. Open and close attached repro project in editor 2. Open project's assets in Finder 3. Remove image's meta file 4. ... Read more
il2cpp generates different Nullable.Equal methods in different code cases
To reproduce: 1) Open attached project and scene 2) Play it 3) Press all buttons Expected: All of them return false 4) Build and run... Read more
[Timeline] Cannot rename Timeline asset immediately after creating it in...
Steps to reproduce: 1. Create new or open existing Unity project 2. Right-click in Project window 3. Create->Timeline Expected resu... Read more
Scene.GetRootGameObjects in standalone build returns differently ordered...
To reproduce: 1. Open the project, attached by the user (GetRootGameObjectsBug.zip) 2. Open the "1" scene 3. Enter Play mode and ob... Read more
scripting_class_is_subclass_of(replacementClass, GetMonoManager().TypeTo...
Steps to reproduce: 1. Create empty game object 2. Add Rect Mask 2D 3. Try to remove RectTransform component 4. Notice expected pop... Read more
[Timeline] Fields no longer marked as recordable / being recorded when ...
To reproduce: 1. Open attached project 2. In Hierarchy window, select Main Camera 3. In Timeline window, enable and disable Recordin... Read more
[Timeline] Undo only detects timeline changes when Timeline window is open
To reproduce: 1. Open attached project 2. Open Timeline window 3. In Hierarchy window, select Main Camera 4. In Scene view, move the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects