Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b5
Issue ID
995320
Regression
Yes
[Windows] Make Windows standalone player ask you to choose a directory rather than an exe name
-e: over the course of several releases more and more items ended up being added to the root folder of a standalone build. so you can no longer build different version into the same folder. See also https://forum.unity.com/threads/unity-2017-2-unityplayer-dll-being-created-after-build-22mb.500158/
--things being added to the standalone build root:
---2017.2: UnityPlayer.dll
---2018.1: UnityCrashandler.exe
---2018.1: Mono folder
-repro:
--create new project on 2018.1
--make a standalone build
--NOTICE that apart form the .exe and the _Data all the other things got added into the root folder
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment