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[Undo History] Tab context menu has a blank entry that doesn't react on ...
Repro: Open Undo History window. (Edit -> Undo History). Right click the tab name. Expected: Menu has no visible issues. Actual: ... Read more
Material previews for ShaderGraph materials keeps resetting when enterin...
Material previews for ShaderGraph materials keeps resetting when entering play mode. Sometimes they don't render at all afterwards. ... Read more
Shader errors while using Vulkan Graphics API when shaders use native 16...
How to reproduce:1. Open the “IN-49199_min16float 23(2).zip“ project2. Open the “SampleScene“ Expected result: No error can be seen ... Read more
Continuously selecting Assets in Project window causes Assertion failed ...
Steps to reproduce:1. Open attached project "AssetBug.zip"2. In Project window, select the Assets/UniversalRenderPipelineGlobalSetti... Read more
Shader Graph asset icons are shown incorrectly after reimporting the pro...
Shader Graph asset icons are shown incorrectly after reimporting the project library. Or after say, cloning a project from github fo... Read more
AssetImportWorkers are stuck indefinitely at "Android Extension - Scanni...
Reproduction steps:1. Ensure the Editor has the Android Support module2. Download and unzip the “WorkerFreeze_Stripped“ project3. En... Read more
[Timeline] Track Group renaming doesn't go into the undo history
Track group renames don't enter the Undo history. Undoing and redoing often loses name changes. Repro: Create a timeline. (Assets -&... Read more
Crash on UnityEngine.InputSystem.InputActionState:EnableControls when en...
Reproduction steps:1. Open the attached project “InputSystemCrash”2. In the Project window search and open “RxC_Controls” Input Acti... Read more
Shader Graph property default values are lost when the property is no lo...
When making a property not exposed in Shader Graph, the default value is lost/reset Repro steps: Download this project: [https://dri... Read more
[Search] "Search Unity" and "Press Tab" overlap and text escapes search ...
Repro Open Search All window (Edit -> Search All...) Decrease window width. Expected: No text overlapping or escaping the search ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used