Search Issue Tracker
Not Reproducible
Votes
3
Found in
2017.3.0p3
Issue ID
993169
Regression
No
[iOS][Metal] Black frame instead of Video is being displayed when using skybox with panoramic shader
To reproduce:
1. Open project attached by QA
2. Build "testscene_empty" to iOS platform
3. Run on the device
Expected result: Video is successfully played
Actual result: Black frame is shown and errors are spammed in Xcode console
Errors:
Execution of the command buffer was aborted due to an error during execution. Caused GPU Hang Error (IOAF code 3)
Execution of the command buffer was aborted due to an error during execution. Ignored (for causing prior/excessive GPU errors) (IOAF code 4)
Reproduced with: Unity 2017.3.0b1, 2017.3.0p3, 2018.1.0b5, 2018.2.0a1 (43620cf10b35)
Device: iPhone 8+ iOS 11.0.1
Wasn't able to reproduce on earlier versions because of pink screen issue.
Not reproducible with iPhone 7+ iOS 11.1 and iPhone 6s iOS 11.0
GLES3 API
Resolved as not reproducible:
Not reproducible with 2017.4.12f1, 2018.3.0b6 and 2019.1.0a6.
Tested with iPhone 8 Plus (model MQ8M2ET/A), iOS 11.0 (15A372)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
JayAxis
May 03, 2018 14:15
Verified this on iPhone X. Workaround was to remove Metal from the Graphics APIs list in Player settings, leaving only OpenGLES2.