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Lens Flares ignore Camera Culling Masks
Reproduction steps:1. Open the attached project "URPFlareBug"2. Observe the Game view Expected result: blue flare is visible on both... Read more
UDP socket created In [InitializeOnLoad] won't cleanup after switching t...
in a [InitializeOnLoad] static method I created a UDP socket, After Swithing to PlayMode ,this method will be trigger again;But this... Read more
"Select Preset" window closes when user clicks "+" ("Add column" button)...
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click on the preset icon V... Read more
Time.realTimeSinceStartup returns wrong values when using OnDestroy()
How to reproduce:1. Download and open the attached "RealTimeSinceStartup" project2. Enter Play mode3. Wait a couple of seconds befor... Read more
[Metal] Unexpected float precision register usage in iOS Metal shader
How to reproduce:1. Download and open the attached "TestMetalRegisterPrecision"2. Select the "NewShader" shader3. In the Inspector w... Read more
A portion of an AudioClip is skipped when toggling AudioListener.pause i...
Reproduction steps:1. Open the "IN-46976.zip" project2. Open "Assets/Scenes/SampleScene"3. Select the WebGL platform in the Build Se... Read more
Custom PropertyDrawers are not being released
Add the following script to a project: {code:java}using System;using UnityEditor;using UnityEngine;[Serializable]public class MyClas... Read more
[Linux][URP][OpenGL] Scene View has a red texture overlay when the proje...
Reproduction steps:1. Create a new 3D (URP) project2. Observe the Scene View Expected result: The Scene View renders the scene prope... Read more
[iOS] "Failed to load session subsystem." is thrown in Xcode when the Pr...
How to reproduce:1. Extract the attached Project "unity-linux-reprod-main"2. Open the terminal and run the following command: "<P... Read more
Particles are rendered without an alpha channel if using a shader with "...
How to reproduce:1. Open the user’s attached “UnityPhotoEditor.zip” project2. Enter Play mode3. Observe the Particles Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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