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[Search] Missing icon in "Press Tab to filter"
Repro Open Search All window (Edit -> Search All...) There is an odd space between "Tab" and "to". Looking at previous streams, t... Read more
[tvOS] Unable to build any tvOS project using Xcode 15 Beta
Steps to reproduce: Create new Unity project Switch to AppleTV Build the project for AppleTV Open generated project with Xcode 15 Be... Read more
InputDevices.deviceConnected and InputDevices.deviceDisconnected events ...
Reproduction steps: 1. Open user attached project "OpenXRDeviceBug.zip"2. Enter Play mode3. Activate VR headset4. Observe Console Ex... Read more
Selecting and deselecting Input Actions assets causes InputActionImporte...
Steps to reproduce:1. Open attached project "AssetBug.zip"2. In Project window, select the Assets/New Controls.inputactions asset3. ... Read more
Huge CPU spike when Android is at first DOTS Physics system update
Reproduction steps:1. Open the attached Project “BugRepro”2. Open File > Build Settings3. Enable Development Build and Autoconnec... Read more
GameObjects with "Line Renderer" Components are invisible when assigning...
How to reproduce:1. Open the attached “My Project.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expected resul... Read more
DepthTarget disappears when calling SwapColorBuffer
How to reproduce:1. Open the attached “SwapColorBufferBug.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expect... Read more
Styling doesn't apply when referencing elements and all their parents in...
How to reproduce:1. Open the attached “Temp.zip“ project2. Open the “SampleScene“ Scene3. Observe the Game view Expected result: The... Read more
GameObjectLocalizer doesn't instantly update UI Text field when Global V...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/Scene 0.unity” Scene3. Enter the Play Mode4. Press... Read more
Temporal Anti-aliasing 'Post Sharpen' mode doesn't work when R16G16B16A1...
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/PostSharpenTAA.unity” Scene3. Enter the Play Mode and Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used