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Crash in Tilemap::EditorPreviewBoxFill when using the fill tool from Til...
To reproduce: 1. Open the project, attached by the user (pontifex.zip) 2. Open the "TestScene" scene 3. Select Flood Fill tool in t... Read more
Animation Previewer - Transition - Double Transform on the transition -...
Double transform happen on humanoid character when previewing a transition in the animation previewer Read more
[Recorder] Installing the recorder in our Standard Assets Example Projec...
[Recorder] Installing the recorder in our Standard Assets Example Project corrupts the recorder editor Steps to repro: 1. Open our ... Read more
[Android][iOS] AudioSource playing through Google Resonance Audio SDK wi...
How to reproduce: 1. Open the user attached project and "ResonanceAudioDemo" scene 2. Enter playmode, notice that Cube is emitting s... Read more
[iOS][IL2cpp] The C++ code generation done by IL2CPP is wrong when using...
Reproduction Steps: 1. Open User's project 2. Set Scripting Backend to IL2CPP 3. Open "ffi_unity.cs" and "ffi.cs" Correct: 4. Set pr... Read more
Canvas size depends on the latest active game view aspect ratio for all...
To reproduce: 1. Open attached project 2. Switch between game view tabs with different aspect ratios Expected vs actual: canvas siz... Read more
Breaking Prefab instance for missing prefab shows the Prefab Buttons "Se...
How to reproduce: 1. Create a prefab 2. Delete the prefab in Assets folder (scene object turns red) 3. Break prefab instance for th... Read more
[2017.3] Dll files in Editor folders are not treated as Editor scripts
How to reproduce: 1. Open the "ReproProject.zip" project 2. Notice the error in Console tab Actual result: Facebook.Unity.FB is def... Read more
[FBX] Position Constraint is not converted correctly when exporting FBX ...
To reproduce: 1. Open user's project 2. Find game object joint3 in Hierarchy window 3. In Inspector window, expand Constraint setti... Read more
TestRunner: "Create Test Script in current folder" button activity statu...
Steps to reproduce: 1. Start a new project 2. Open Test Runner window 3. Create and enter the 'Editor' folder 4. Notice that "Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects